"The new guy" can go HO another plane and die of it with a C.205, and the chances are he'll have about 1.5 perks. If the "new guy" does that under a numbers disadvantage, he'll actually get something like 3 perks. Then, he can immediately choose to ride a P-51D in the next sortie.
One thing we have to understand, is the "new guy" is not always a "victim" to the vices of the MA. The "new guy" is also a perpatrator of it all - the overuse of La-7s, P-51Ds, N1K2s and Spit9s
(each showing usage of 10% average for a more than 30 tours now, whilst the rest who are outside the "Big Five(including the Typhoon)", remain at 2~3% at most) are due to the "new guys", or rather, people who verily depend on their planes' pure ability to fight.
As much as they die, they also kill. Vast majority of planes that are used some five~six times more than other planes, fight against their same kind, in a perpetual state of gruelsome attrition. By that, they amass perks on their own. The "new guy" won't have some thousands and thousands of perks like the vets, but they certainly collect enough to use late war planes if they feel like it.
The perks suggested are cheap. It's certainly cheap enough to blow away in stupid flying, hording, sucidal attacks and etc etc.
However, like a drop of water will ultimately pave the stone, if they remain in their muddles of stupidity and careless actions they will ultimately face the penalties of not being able to fly what they want at all.
If they don't want that, they'll either have to start to learn to fly a bit more carefully, so they at least earn more than 3 perks than compared to each time they are shot down in a 3 perk point plane - as long as they do that, or they are willing to do that, they'll always have some spare perks they can use to fly the late war monsters more often that not. It's not like a 200point 262 they have to risk. It's 3~5 points suggested, for crying out loud!
If the human decency of it all was enough to cure the MA, it'd already have happened a long time ago.
We used to believe the natural "intuitions" of a flight sim enthusiast, would lead the player to try and fight in different planes. While there was always a favorite plane, still people would love doing combat in various planes against various planes. And a "noob" slowly progresses into a "vet", he'll naturally start having the cravings of challenge. And what comes naturally, would ultimately leave the arena in a state of balance - that's what we used to believe: the Laissez-faire of the MA.
Well, it turns out that failed pretty much miserably. People now couldn't care less of ACM or the joy of "flight" at all. They don't want to be a "vet" at all. All they need is a good plane with a good gun. They don't care how much they die. They don't wish to become better and not die. They live for the fight itself without any further purpose of it.
While that kind of cravings itself is not something to criticize, as it is a mere difference in preference, what those cravings does, is ultimately destroy the balance of the arena and turn it into a monopoly of dull planes. Same planes, same suicidal dweebery over and over and over and over again.
So, if that should be, then I don't see why not the "noob" should do that same thing in mid war planes. Since the perks apply to everybody else, then the chances are all the other "noobs" which they usually fight against will also be in the same planes - they aren't "disadvantaged" in anyway.
However, if they really want to fly things like La-7s or P-51Ds exclusively, then they've got no choice but to become a decent pilot - at least decent enough to maintain a certain K/D ratio to collect small amounts of perks regularly, to always maintain at least 3~5 perk points so they can always ride what they want.
And that process which they must go through, I am hoping, will naturally turn them into better pilots with better perception of balance.
No, I wouldn't say it's a "tax".
It's more like prying the nipple away from the 3 year old, and urging them to use a spoon and a fork and start eating meals with their own twi hands, instead of remain in the bosom of Mommy Latewarmonstroisty.
