Author Topic: mmorpg compatibility  (Read 364 times)

Offline hinter

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mmorpg compatibility
« on: May 10, 2004, 08:01:37 AM »
once ah2 is released with tod, it finally meets the criteria for mmorpg.com listing (persistent world), and the extended (and free) publicity will probably bring quite a few new pilots to ah. :D

Offline BenDover

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mmorpg compatibility
« Reply #1 on: May 10, 2004, 08:36:45 AM »
mmorpg.what?

Offline SlapShot

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Re: mmorpg compatibility
« Reply #2 on: May 10, 2004, 09:28:35 AM »
Quote
Originally posted by hinter
once ah2 is released with tod, it finally meets the criteria for mmorpg.com listing (persistent world), and the extended (and free) publicity will probably bring quite a few new pilots to ah. :D


huh ? ... what exactly is the criteria.
SlapShot - Blue Knights

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Offline Ecliptik

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mmorpg compatibility
« Reply #3 on: May 10, 2004, 12:17:12 PM »
I think a game needs persistent characters/avatars and a persistent world (ie, not rotating maps).

Offline vorticon

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mmorpg compatibility
« Reply #4 on: May 10, 2004, 12:33:08 PM »
i always thought the criteria was that the game simply had to be aimed at those with a high boredom threshold...

Offline hinter

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mmorpg compatibility
« Reply #5 on: May 15, 2004, 12:33:25 PM »
lol, vorticon

u r right :D

thats why i think ah will get some new pilots if listed on mmorpg.com  - the guys might find out ah is more fun than whatever they are playing now...