Author Topic: CV Bugged?  (Read 1593 times)

Offline llbm_MOL

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CV Bugged?
« Reply #15 on: January 01, 2001, 01:24:00 AM »
Punt!

Offline texace

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CV Bugged?
« Reply #16 on: January 01, 2001, 01:38:00 AM »
Here's how I do it.

Get to about 2-2.1K feet, and about 2 miles from the deck...full flaps gear hook. After turn on final, put your gunsight pipper right on the back edge of the deck and keep it there. Use throttle to keep speed below 150. Kepp the pipper on the back edge and don't move it. When the cv flills about 1/2 of your windscreen, put your pipper on the front of the CV. When you msee the wires, flare a little. When you cross the deck, chop throttle and set it down. Works every time.

 

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Lt. Col. Aaron "txace-" Giles of the 457th BG
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TheWobble

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CV Bugged?
« Reply #17 on: January 01, 2001, 02:40:00 AM »
If i touch the cv with the hellcat with the hook down no matter how perfect the landing or how slow im going i explode.

Offline scout

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CV Bugged?
« Reply #18 on: January 01, 2001, 03:45:00 AM »
 
Quote
Originally posted by scout:

I died _after_ coming to a stop, bouncing back on the oleos (sp?) thinking wtf ?
(this was offline)

This was with a hookless plane.

<sidenote>
Landed a fw190a8 on first attempt, did same with other hookless planes.
Either brakes on CV are real effective or this CV is bigger than WarBirds.
</sidenote>

With or without hook, landing on CV is very touchy.

Interestingly (I think so anyway), the same trend is true for WarBirds (to a lesser extent), hard landings on CV (WB) kills you when the same touchdown on land wouldn't have. Or so is my perception.

There are other similarities in code behaviour, like sliding off the ship.

Wish HT gets it right eventually.

Offline Heater

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CV Bugged?
« Reply #19 on: January 01, 2001, 06:57:00 AM »
   
Quote
Originally posted by Lephturn:
If you want to live when you land on the CV, DO NOT use the tail hook.  I can set the Hellcat down with just the wheels every time, but if I put the hook out I just explode instantly.


Not sure about this I have been able to land all CV based Aircraft without a problem (as long as some bellybutton is not turning the CV in circles)
What I do is as follows:
1. Full Flaps
2. Hook Down
3. Gear Down
4. Sink rate 250-500 Max
5. 3 point touch 100-110 KTS Max
Tips on the F6F:
On approach move head all the way up to look over the nose.
On the F4U:
Pray & a lot of practice

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!!! Heater !!!
   
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[This message has been edited by Heater (edited 01-01-2001).]

[This message has been edited by Heater (edited 01-01-2001).]
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Offline Lephturn

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CV Bugged?
« Reply #20 on: January 01, 2001, 07:57:00 AM »
You guys are right, I just sucke. <G>

I tried again and this time was able to stick the landing with the Kitty 5 out of 6 tries in the TA.

I like it... it takes some skill.

------------------
Lephturn - Chief Trainer
A member of The Flying Pigs  http://www.flyingpigs.com
 
"A pig is a jolly companion, Boar, sow, barrow, or gilt --
A pig is a pal, who'll boost your morale, Though mountains may topple and tilt.
When they've blackballed, bamboozled, and burned you, When they've turned on you, Tory and Whig,
Though you may be thrown over by Tabby and Rover, You'll never go wrong with a pig, a pig,
You'll never go wrong with a pig!" -- Thomas Pynchon, "Gravity's Rainbow"

Hans

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CV Bugged?
« Reply #21 on: January 02, 2001, 12:24:00 AM »
The discussion isn't about HOW to land, but a bug about being killed by minor damage to your plane during a hard landing.

I do know how to land 99% of the time.

However, if you do anything that causes damage to your plane when landing, from a hard landing colapsing a landing gear strut, or hitting the prop on the deck, you DIE!  This is DEFINETLY a bug.

One patch's readme file said it was fixed, but it is in fact NOT fixed.

Can any of you belly-land a plane with the gear up on a carrier and live?

Hans.

Offline Graywolf

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CV Bugged?
« Reply #22 on: January 02, 2001, 08:56:00 AM »
 
Quote
Originally posted by funked:
120 mph is way too fast to be landing on a carrier.

In some offline (which I know will be a little different than online, since it appears from the lag that the host is vaporising me on landing) testing I did the speed didn't seem to be too important. Doing 'bump and go' approaches to the carrier in a Seafire 120+ mph was no problem. What was an issue was the rate of descent, it needs to be /very/ low. Because of this I find it easier to come in a bit 'hot' as the old 'stall just above the deck' technique puts you down too hard.



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Graywolfe <tim@flibble.org>