Here is something else that the Full Realism advocates are completey forgeting in their adgenda , Their are alot of people (like me) who are sight impaired and (wear glasses ) and have a hell of a-time looking at the best of PC Monitors and of clearest of skys in the different arenas ,and depend on the "closure rate indicator tag " and gun sights in AH 1, just to beable to play the game . The way iAH 2 is setup at present with the glare of the sun ,the S.W.A.G. Gun Sights and the usless closure rate and plane tags that disappears on and off, Really needs a no-compromise fix , to the setup used in AH 1 . If the FR advocates don't like it , they can always put on their "hero hat " and fly the game without it ......
I'm not exactly Superman when it comes to sight. The sunglare is tough for everyone alike(unless having poor sight makes him unable to tell brightness and darkness). And the distance indicator, and planetype tags are consistent in everyway.
There's nothing "full real" about this - it's just a different setting than it was. All the most important stuff is there - distance, planetype, country indications and icon color. The only difference is belly scratching at very low alts will obscure the icon from time to time, making it difficult to tell stuff(as it should be), and the different increments advocate a steady observation of the enemey instead of the one-look-says-all type of jiffy convenient distancemeter(as it should be).
I and others, have seen this exact system of Ideology applied by "the click" at WarBirds and now all the arenas combined at IEN, are lucky to have 100 olayers online at prime time . AH community is more than just lucky to have HiTech and Pyro , they left IEN and built the best WW II online combat sim ever, based on community and fun and I'm sure that AH 2 will continue to be built on player imput and game fun . .............Every players imput is important and sometimes the best of gameplay settings come from the dumbest comments .... "Like the one I have decided to post here" .
Thank you for reading .
The stagnance of WB is for many reasons and not systems alone. Besides, as it is, pretty much all of the veterans are getting tired of the game becoming Quake everday - the veterans have been, and still are, the most important player base. I'm not sure if I can speak for all of them, but many I know would love to see things become more refined towards realism - it's not like the icons totally taken away or something.
Also, many IL2/FB servers thrive even with penalizingly "realistic" options on. It's just a matter of how one synchronizes game-play aspects with reality. In AH1, it was a little towards "gamey", so in AH2, they moved it a little towards "reality". If this system is really so problematic - then they'd change it. No worries there.
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The problem in the mean time, is adaptation. It takes time to adapt to changes. Spend some time with it and see if its really so difficult to play AH as a game. As for me, I've tried all the Betas online, and so far see a significant improvement in gameplay because of this.