Author Topic: Not sure about the new map.. strategy is kinda screwy  (Read 354 times)

Offline AKDejaVu

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Not sure about the new map.. strategy is kinda screwy
« on: October 06, 2000, 02:04:00 AM »
Played for about 14 straight hours today.  I managed some 100+ kills in ground vehicles.  I wish gv kills counted towards k/s and k/d.

This map has a tendancy to place ground vehicles right on other bases.  It really makes for some spectacular battles (A6 comes to mind).  I've never seen such a combination of air and ground vehicles before in an on-line sim.

When things are up and going and its populated.. this simply kicks butt.  The downside is that when things are slow, 1 person can sweep through several bases in an hour.

AKDejaVu

Offline Ghosth

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Not sure about the new map.. strategy is kinda screwy
« Reply #1 on: October 06, 2000, 07:35:00 AM »
What it really comes down to I believe is learning to defend our borders.

Whatever the new map is it isn't BORING!

Offline hblair

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Not sure about the new map.. strategy is kinda screwy
« Reply #2 on: October 06, 2000, 07:52:00 AM »
14 straight hours?

Yeouch!

 

Offline Mighty1

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Not sure about the new map.. strategy is kinda screwy
« Reply #3 on: October 06, 2000, 10:43:00 AM »
I like it alot better than the old map just for the fact that tanks now have places to hide. Plus it doesn't take 1/2 hour just to get in range of a base.

I hate to tell you AKDejaVu but I've been closing multiple bases in an hour since the ostwind came out. The ostwind has made base closings alot easier.

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Offline Fariz

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Not sure about the new map.. strategy is kinda screwy
« Reply #4 on: October 06, 2000, 11:21:00 AM »
HTC strategy is obvious, they work toward more and better scenarios while make MA more and more fast-action-arcade-like. So "fun and bread" for all types of players.

But 100+ tanks in one day... Looks a bit excessive.  

Fariz

Offline AKDejaVu

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Not sure about the new map.. strategy is kinda screwy
« Reply #5 on: October 06, 2000, 11:23:00 AM »
With very few exceptions the drive used to take 10 minutes.  Now it takes 3.

Like I said, when the arena is full its a blast... when its not... we'll you've seen pics of what the knits log into every day.  2 bases... both elevated with no vehicle access.  That's all we usually have to start the day.  Not because we didn't defend.. just because you can't defend 8 bases with 4 players.

AKDejaVu

[This message has been edited by AKDejaVu (edited 10-06-2000).]

Offline Westy

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Not sure about the new map.. strategy is kinda screwy
« Reply #6 on: October 06, 2000, 11:38:00 AM »
 Thank cod for resets and the perpetual war. Attack, capture, rest,  rinse, repeat  

-Westy

Offline AKDejaVu

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Not sure about the new map.. strategy is kinda screwy
« Reply #7 on: October 06, 2000, 11:40:00 AM »
reset? when? why?