Ostwind and LVT gun positions cause instant CTD when selected. Haven't tested other vehicles for this.
Z-buffer is getting worse (if that's possible). Now the runways have an odd overlay texture glitch that looks like stripes. Plus runways, ramps, and taxiways are vanishing. Since this problem exists only with terrain objects (V-bases, strat, fields) and not with aircraft, it must be an isolated problem. In Betas before B30 this did not happen. Would it be possible to revert back to the B25 method of Z-buff handling? That only caused the tree shadows and some building textures to flicker, not entire airfields. As it stands now AH2 is barely flyable. Half the time you can't see a ground target because the underlying texture overlaps it, or the underlying texture disappears completely. Trying to land is also a pain since chunks of the runway are vanishing at random.
P-40E drop tank flickers when viewed head-on through the prop blur. Also, the canopy rails just ahead of the cockpit flicker when viewed from dead ahead.
P-40B artwork flickers constantly. Suggest applying the texture details (mouth, eyes, kills, etc...) directly to the skin instead of making them part of the model.
Changing the Video options and hitting OK causes a white screen while the game hangs. Hitting the Windoze key is the only way to wake it up.
900MHz AMD
256mb PC2100 DDR
Radeon 9200 128mb Cat 4.3 Dx9b
Win98SE
Sb PCI128
Via 4.43
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Flakbait [Delta6]
Delta Six's Flight SchoolPut the P-61B in Aces High