Author Topic: B35 bugs list  (Read 354 times)

Offline flakbait

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B35 bugs list
« on: May 23, 2004, 12:47:02 PM »
Z-buffer graphics bugs still aren't resolved. Taxiways, runways, field textures, see-through bridges, and coastlines are either vanishing at random or can be seen through hills.

Bridge ramp angle is too steep to be traversed by any GV except tanks. Trying to drive up one ramp in an M8 resulted in the M8 being stopped dead. Suggest ramp angle be lowered.

M3/M16 wheels and tracks are moving through, and above, the model in certain circumstances. Suggest a travel limit be set on the shocks.

A6M2 drop tank can be selected in the hangar, but it is not loaded on the aircraft.

A12 has a strat object just S of it according to the map. According to my eyes it isn't there or it's burried underground.

C202/205 MAP, RPM, and G indicator needles are not centered on the gage.

Bf-109 airspeed indicator needle is not centered on the gage. Happens on all models.

Brit boost gage needles aren't pointing at -4 when the engine is off or idling. They point directly left. Looks like the needle wasn't given the correct stop point.

Aircraft are still being pre-trimmed. Select an aircraft, pick a takeoff direction, and check the trim indicator. It's pre-set, indicating someone already dialed in some trim for all three axiis. The problem is two-fold: first, the amount of trim dialed in is grossly inaccurate, second the direction of trim is wrong. Left rudder trim in a 109? Full right wing down trim in a 262? Find the offending bug and please kill it; this is highly annoying.

P-40E drop tank flickers when viewed through the prop blur.

P-40B artwork that is part of the model flickers like mad.

Ju-88 cockpit walls and floor are transparent when viewed head-on.

Me-262/Ar234 engines die at random when taking off.

Massive FR strike with the new object distance defults. Suggest an additional level of LOD switch be implemented with bare-minimum visuals for buildings. Average FR went from 27 to 17 at low level.

A4 has a bumpy runway bug heading SW

Runway overlay texture has stripes on it, almost as if it's being stretched the wrong way.



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Flakbait [Delta6]
Delta Six's Flight School
Put the P-61B in Aces High

Offline flakbait

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B35 bugs list
« Reply #1 on: May 24, 2004, 05:59:28 PM »
P-51D/B left wing stars n bars can be seen through the fuselage.

Pre-caching and new texture loading haven't killed off the skin snag whenclosing on a plane. BTW, pre-caching is done in memory, not on the hard drive.

P-47D muzzle flashes aren't lined up with the protruding gun muzzles. They flash from the wing ala P-51, not the gun muzzle. Several other aircraft also have this bug.

P-40E muzzle flash looks like a set of flame throwers.


900MHz AMD
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Sb PCI128 sound

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Flakbait [Delta6]
Delta Six's Flight School
Put the P-61B in Aces High
« Last Edit: May 24, 2004, 06:11:17 PM by flakbait »