Author Topic: Pythagoras was a Rook  (Read 209 times)

Offline Beegerite

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Pythagoras was a Rook
« on: May 31, 2001, 09:13:00 PM »
With deep apologies to the poor bastid geometry teacher whom I told that I would never have any use of his useless dribble, I humbly propose the Pythagoream Theorem to solve distance problems in AH.  It works like this. To calculate the distance between let's say base 1 and base 38 apply the theorom in rough.
Each square = 25 miles.
Count up from A1 to level with 38
(2 squares * 25 = 50 miles)
Side A = Square 50 miles  (50 x 50 = 2500)
Count right from A1 to below 38
(5.25 squares x 25 = 131.25 miles)
Side B = Square 131.25 (131 x 131 = 17227)

This leaves us with the hypotenuse (side c) which according to that great Rook Pythagoras is the square root of the sum of the other two sides squared (19727) which turns out to be or something or other like 140.45 miles.

Eureka! Now that I can calculate the distances between bases it will be possible with a bit of time/distance formulae to calculate the precise time at which the skies of my enemies homeland will be saturated with Rook bombs.  

Does anyone else have some geometric or trigonometric formulas which can be applied in AH?

Beeg


Offline Nash

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Pythagoras was a Rook
« Reply #1 on: May 31, 2001, 09:19:00 PM »
You remembered waaaaay more from yer math classes than ever I did.  

Now, if you can solve the puzzle about what system they used to number the fields, you'd be a genius.

I've tried on a couple of occasions to see some kinda system... some pattern. 1, 2, 3, 4, 32. Nope. 26, 27, 28, 14. etc. I've never been able to figure this one out...and I've wasted ample time scanning the clipboard map to find out just where the heck that "raid on 23" (for eg.) is.

Offline Beegerite

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Pythagoras was a Rook
« Reply #2 on: May 31, 2001, 11:31:00 PM »
I also gave up trying to figure out the numbering scheme so I devised a flatfile database showing the field name and the latitude and longitude.  Somewhat akin to somebody telling me, fly me to Bumfek, Idaho and me having to pull out the charts to find out where it was.  

My quest to know these things comes from wanting to add a little more immersion e.g. whenever we plan a raid,  all variables should come into pley e.g. distance, how long would it take B17s to get there, where should the fighter escorts meet the bombers, at what altitude etc.  All of these calcs are possible to anyone utilizing real life tactics to this game.  
Beeg

 
Quote
Originally posted by Nash:
You remembered waaaaay more from yer math classes than ever I did.  

Now, if you can solve the puzzle about what system they used to number the fields, you'd be a genius.

I've tried on a couple of occasions to see some kinda system... some pattern. 1, 2, 3, 4, 32. Nope. 26, 27, 28, 14. etc. I've never been able to figure this one out...and I've wasted ample time scanning the clipboard map to find out just where the heck that "raid on 23" (for eg.) is.


SwampRat

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Pythagoras was a Rook
« Reply #3 on: May 31, 2001, 11:44:00 PM »
....you guyz are wierd!

SwampRat