I couldn't resist doing the tri-color as I think it's by far the most interesting and nice-looking color scheme. There is a problem though- the way the skin is mapped to the 3D model, the underside of the horizontal stabilizers gets the same color as the surface of the stabilizers. So the underside of the stabilizers is sea blue rather than white. I didn't notice this until after I had the fuselage done. Its there in Greebo's readme file that came with the template though - I think I read through it too fast.
It won't take long long to fix after the skin map is corrected, and online in the game with external fighter views disabled I doubt it'll be very noticeable under most circumstances. Still, it's a pretty large problem, surface area-wise, on the skin.