Author Topic: Game Sounds  (Read 1464 times)

Offline wrag

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Game Sounds
« on: May 31, 2004, 09:35:45 PM »
Anyone else losing game sounds after 1st sortie?

I lose gear, flaps, engine start and stop.

Also having the vox doing wierd stuff.  Someone talks and shows the persons handle in the upper right corner but then it stays there and sound goes like they are holding there vox button down.  Only way I can fix it is go to clipboard, setup, prefernces, gamesounds and move the slider.  Then sound returns but handle remains in upper right corner.  Stays there until someone else talks etc.

Acting like the software has forgotten where the sounds are stored.  Doesn't make any difference if I use stock sounds or Mitsu's.

Thinkin I need to download a full and forget about updates.
It's been said we have three brains, one cobbled on top of the next. The stem is first, the reptilian brain; then the mammalian cerebellum; finally the over developed cerebral cortex.  They don't work together in awfully good harmony - hence ax murders, mobs, and socialism.

Offline Flossy

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Re: Game Sounds
« Reply #1 on: June 01, 2004, 02:47:51 AM »
Quote
Originally posted by wrag
Also having the vox doing wierd stuff.  Someone talks and shows the persons handle in the upper right corner but then it stays there and sound goes like they are holding there vox button down.
That happens in AH1 too..... I can usually cure it by alt-tabbing out and back in again - 2-second job.  :)
Flossy {The Few}
Female Flying For Fun

Offline wrag

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« Reply #2 on: June 01, 2004, 07:22:02 AM »
Ahh

I've never had any of these problems in AH1????

AH1 works great for me.  Not sure alt+tab works in AH2?
It's been said we have three brains, one cobbled on top of the next. The stem is first, the reptilian brain; then the mammalian cerebellum; finally the over developed cerebral cortex.  They don't work together in awfully good harmony - hence ax murders, mobs, and socialism.

Offline Flossy

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« Reply #3 on: June 01, 2004, 12:29:18 PM »
Yes it does, I tried it the other day.  Either that or use the Windows key to minimise AH(2).  Then when you maximise it again, be ready for a sudden rush of noise as your sound comes back!  :D
Flossy {The Few}
Female Flying For Fun

Offline Easyscor

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« Reply #4 on: June 01, 2004, 02:40:37 PM »
Quote
Originally posted by Flossy
Yes it does, I tried it the other day.  Either that or use the Windows key to minimise AH(2).  Then when you maximise it again, be ready for a sudden rush of noise as your sound comes back!  :D
Both of those methods still crash AH2 for me.  I even tried runing MSPaint at the same time when someone suggested alt tab needed another program running to alt tab to.  None of it works for me.
Easy in-game again.
Since Tour 19 - 2001

Offline Flossy

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« Reply #5 on: June 01, 2004, 06:05:00 PM »
Sorry to hear that, Easyscor.  :(
Flossy {The Few}
Female Flying For Fun

Offline wrag

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« Reply #6 on: June 01, 2004, 07:51:04 PM »
Question..

have you been down loading the upgrades?

or have you downloaded the full?

Thinnkin downloading the full might cure my system problems but have slow dialup and an 80 meg download will take along time. :(
It's been said we have three brains, one cobbled on top of the next. The stem is first, the reptilian brain; then the mammalian cerebellum; finally the over developed cerebral cortex.  They don't work together in awfully good harmony - hence ax murders, mobs, and socialism.

Offline Easyscor

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« Reply #7 on: June 02, 2004, 10:24:55 AM »
Beta 36 works fine except for the Alt Tab thing.

Used the upgrade patches until I reformated my machine around beta 33 when I downloaded the full version again.  Been using the patches since then.

Of course the question was probably directed at Flossy.
Easy in-game again.
Since Tour 19 - 2001

Offline Flossy

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« Reply #8 on: June 02, 2004, 11:46:18 AM »
Quote
Originally posted by wrag
have you been down loading the upgrades?

or have you downloaded the full?
I was downloading each patch as it came, but at one point (a couple of months ago) I had to do a full install after a hard disk crash.  Can't remember what version it was up to then, but I have only patched again since.
Flossy {The Few}
Female Flying For Fun

Offline wrag

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« Reply #9 on: June 02, 2004, 02:47:21 PM »
Question directed to anyone willing to responed :)

I've  been patching since AH19910.exe.

Was wondering if a full download and install could/would fix it.

Noticed the sound loss is different with each plane!

109g10 loses startup stop engine and gear.

Il2 loses engine start n stop and engine sound and flaps.

Typhie loses gear and flaps etc....

The Atl+Tab does not work for me.  Get the tan screen and freeze up.

Changing gamma now works though.  It used to also give me tan screen and freeze up.
It's been said we have three brains, one cobbled on top of the next. The stem is first, the reptilian brain; then the mammalian cerebellum; finally the over developed cerebral cortex.  They don't work together in awfully good harmony - hence ax murders, mobs, and socialism.

Offline hitech

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« Reply #10 on: June 02, 2004, 03:16:25 PM »
wrag, everything you are describing sounds like a driver or you don't have dx9.0B issue.

HiTech

Offline wrag

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« Reply #11 on: June 02, 2004, 03:59:58 PM »
Dang tried to put my DxDiag report on here on but says it's too long :(

Thought I had Dx 9.0b installed.  

Says version is "DirectX 9.0b (4.09.0000.0902)"

Have via 4n1 4.49 installed. (can't find anything newer)

Bios is 1009, there is a later version 1010 but haven't installed it yet.  

SoundMax (onboard MB) drivers are latest from SoundMax.  

Also have SB512 on machine but have it as disabled as possible (did this as a result of the reported sound problems and doesn't seem to have made any difference so thinkin of puttin it back on) but need it right now for joystick.

ATI drivers latest from ATI.

Note: when running DxDiag get an error at start  (which may be result of being online doiing this at the time?)

"Error: Problem getting sound info, result code = 0x8878000a (The request failed because DierctSound resources, such as the priority level, were already in use by another caller.)"

Would it help if a if I emailed my DxDiag to you?

Would love to get this problem worked out!!!!

TY for lookin at this :D
It's been said we have three brains, one cobbled on top of the next. The stem is first, the reptilian brain; then the mammalian cerebellum; finally the over developed cerebral cortex.  They don't work together in awfully good harmony - hence ax murders, mobs, and socialism.

Offline Apache

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Game Sounds
« Reply #12 on: June 02, 2004, 07:05:27 PM »
Having sound problems as well.

Ex: Spit9. Engine starts with sound. No sounds after that, to include engine. Can force the sounds on if I stall the AC and cause the stall horn to sound, then all sounds are heard. As soon as I correct the stall and the stall horn quits, all sounds quit as well.

Also, if I fly for a few minutes and don't touch any controls, the sounds come on, move to another view, especially with the mouse, sounds quit.

Fresh, full install.

------------------
System Information
------------------
Time of this report: 6/2/2004, 19:56:57
       Machine name: APACHE
   Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 1 (2600.xpsp2.030422-1633)
           Language: English (Regional Setting: English)
System Manufacturer: ASUSTeK Computer INC.
       System Model: A7N8X2.0
               BIOS: Phoenix - AwardBIOS v6.00PG
          Processor: AMD Athlon(tm) XP,  MMX,  3DNow, ~1.1GHz
             Memory: 768MB RAM
          Page File: 162MB used, 2867MB available
        Windows Dir: C:\WINNT
    DirectX Version: DirectX 9.0b (4.09.0000.0902)
DX Setup Parameters: Not found
     DxDiag Version: 5.03.0001.0902 32bit Unicode

------------
DxDiag Notes
------------
  DirectX Files Tab: No problems found.
      Display Tab 1: No problems found.
        Sound Tab 1: No problems found.
          Music Tab: No problems found.
          Input Tab: No problems found.
        Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D:    0/4 (n/a)
DirectDraw:  0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay:  0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow:  0/6 (retail)

---------------
Display Devices
---------------
        Card name: NVIDIA GeForce4 Ti 4200
     Manufacturer: NVIDIA
        Chip type: GeForce4 Ti 4200
         DAC type: Integrated RAMDAC
       Device Key: Enum\PCI\VEN_10DE&DEV_0253&SUBSYS_00000000&REV_A3
   Display Memory: 64.0 MB
     Current Mode: 1024 x 768 (32 bit) (75Hz)
          Monitor: Plug and Play Monitor
  Monitor Max Res: 1600,1200
      Driver Name: nv4_disp.dll
   Driver Version: 6.14.0010.5303 (English)
      DDI Version: 9 (or higher)
Driver Attributes: Final Retail
 Driver Date/Size: 11/17/2003 11:33:00, 4323968 bytes
      WHQL Logo'd: Yes
  WHQL Date Stamp: n/a
              VDD: n/a
         Mini VDD: nv4_mini.sys
    Mini VDD Date: 11/17/2003 11:33:00, 1618939 bytes
Device Identifier: {D7B71E3E-4113-11CF-0777-0A2002C2CB35}
        Vendor ID: 0x10DE
        Device ID: 0x0253
        SubSys ID: 0x00000000
      Revision ID: 0x00A3
      Revision ID: 0x00A3
      Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D
 Deinterlace Caps: {212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFilteri ng
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
                   {212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFilteri ng
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
                   {212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFilteri ng
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
                   {212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFilteri ng
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
         Registry: OK
     DDraw Status: Enabled
       D3D Status: Enabled
       AGP Status: Enabled
DDraw Test Result: Not run
 D3D7 Test Result: Not run
 D3D8 Test Result: Not run
 D3D9 Test Result: Not run

-------------
Sound Devices
-------------
            Description: Santa Cruz(tm)
 Default Sound Playback: Yes
 Default Voice Playback: Yes
            Hardware ID: TURTLE_BEACH\SANTA_CRUZ_WDM_INTERFACE
        Manufacturer ID: 1
             Product ID: 100
                   Type: WDM
            Driver Name: tbcwdm.sys
         Driver Version: 5.12.0001.4161 (English)
      Driver Attributes: Final Retail
            WHQL Logo'd: Yes
          Date and Size: 4/17/2002 13:51:08, 545088 bytes
            Other Files:
        Driver Provider: Voyetra Turtle Beach
         HW Accel Level: Standard
              Cap Flags: 0xF5F
    Min/Max Sample Rate: 8000, 48000
Static/Strm HW Mix Bufs: 96, 95
 Static/Strm HW 3D Bufs: 96, 95
              HW Memory: 0
       Voice Management: No
 EAX(tm) 2.0 Listen/Src: No, No
   I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
               Registry: OK
      Sound Test Result: Not run

---------------------
Sound Capture Devices
---------------------
            Description: Santa Cruz(tm)
  Default Sound Capture: Yes
  Default Voice Capture: Yes
            Driver Name: tbcwdm.sys
         Driver Version: 5.12.0001.4161 (English)
      Driver Attributes: Final Retail
          Date and Size: 4/17/2002 13:51:08, 545088 bytes
              Cap Flags: 0x41
           Format Flags: 0xFFF

-----------
DirectMusic
-----------
        DLS Path: C:\WINNT\SYSTEM32\drivers\GM.DLS
     DLS Version: 1.00.0016.0002
    Acceleration: Enabled
           Ports: Santa Cruz DLS Synth, Hardware (Kernel Mode), Output, DLS, External, Default Port
                  Santa Cruz(tm), Software (Kernel Mode), Output, DLS, Internal
                  Microsoft MIDI Mapper [Emulated], Hardware (Not Kernel Mode), Output, No DLS, Internal
                  Santa Cruz DLS Synth [Emulated], Hardware (Not Kernel Mode), Output, No DLS, Internal
                  Santa Cruz External MIDI [Emulated], Hardware (Not Kernel Mode), Output, No DLS, External
                  Microsoft GS Wavetable SW Synth [Emulated], Hardware (Not Kernel Mode), Output, No DLS, Internal
                  Santa Cruz External MIDI [Emulated], Hardware (Not Kernel Mode), Input, No DLS, External
                  Microsoft Synthesizer, Software (Not Kernel Mode), Output, DLS, Internal
        Registry: OK
     Test Result: Not run

Offline wrag

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« Reply #13 on: June 02, 2004, 08:43:32 PM »
OK here is what i've managed to do so far.

autoexec.bat vs autoexec.TSH  Also found files named b and c but no extension and nothing in em????

What is with this TSH file?????   Said it was a file created by system configureation program?????  And do not edit Autoexec.bat.  So tried editing Autoexec.tsh and no luck :(

Could not modify or delete autoexec.bat or autoexec.tsh!!!!!

Finally went into dos mode and deleted all autoexec.* files  and got rid of it.  And renamed the b and c files.

Hmm what is ydnie no exension?  got about 4 different file in my root directory with no extension.

Now I've got onboard sound turned off (SoundMax) and unistalled and reinstalled the soundcard BUT no volume control in system tray!!!

No longer get error message from DxDiag anyways :)

Haven't tried AHII yet but hope my sound problems are fixed :)

Still reassembleing my system after gonig though several hours of looking and trying to fix things :(

Thanks HT your reply gave me a clue and I started looking for anything and everything that might create problems.  LOL course I removed allot of software I now have to reinstall.

Anyone got an idea of what happened with this TSH file???

Note: system would hang on shutdown allot before I got rid of the TSH file, now it shuts down properly.
« Last Edit: June 02, 2004, 08:48:33 PM by wrag »
It's been said we have three brains, one cobbled on top of the next. The stem is first, the reptilian brain; then the mammalian cerebellum; finally the over developed cerebral cortex.  They don't work together in awfully good harmony - hence ax murders, mobs, and socialism.

Offline wrag

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Game Sounds
« Reply #14 on: June 03, 2004, 07:43:57 AM »
Well AHII sounds now seem to be working just fine!

Vox seems to be working fine!

Wasn't exactly a driver issue, was more of a misplaced doubled up driver thing???

Anyway got everything working like it should now :)

TY all for your help :)
It's been said we have three brains, one cobbled on top of the next. The stem is first, the reptilian brain; then the mammalian cerebellum; finally the over developed cerebral cortex.  They don't work together in awfully good harmony - hence ax murders, mobs, and socialism.