Author Topic: Mini Freezes  (Read 500 times)

Offline acetnt367th

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Mini Freezes
« on: May 31, 2004, 10:22:46 PM »
Have played AH11 a few times over the weekend and last week. I still get quite few mini freezes when approaching aircraft in combat for the first time and then sporadically afterwards.

My specs

Athlon XP 2600+
Radeon 9800 Pro 128MB
512 MB.

Earthlink 1.5MB Cable pings < 30-60ms

I have made a few changes to the detail sliders, but they are set still very close to the default. I have enabled unlimited textures.

Another bug - 234 gets engine damage with 25% and 50% fuel on takeoff.
« Last Edit: June 01, 2004, 09:34:28 AM by acetnt367th »

Offline Hyrax81st

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Mini Freezes
« Reply #1 on: May 31, 2004, 10:26:41 PM »
I believe its mentioned in another thread by HiTech that if you reduce textures from unlimited down to 1 per Frame that it will reduce the amount/duration of stuttering.

Offline JCLerch

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Mini Freezes
« Reply #2 on: June 01, 2004, 12:43:16 AM »
I've been seeing the same 'Mini Freezes' myself.  Usually only happens on my first engagment with a target.  Seems to be the result of the system trying to find and load their skin from the hard drive.  (I can hear the drive clunking around for few seconds)

The "Mini Freeze" occurs, it always seems to happen right at D400.  Which is most annoying if you have several 100mph on your target!  By the time the Freeze ends the target is trying to reverse.  

I'll try changing the textures and report back.

Offline acetnt367th

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Mini Freezes
« Reply #3 on: June 01, 2004, 09:33:22 AM »
Quote
Originally posted by Hyrax81st
I believe its mentioned in another thread by HiTech that if you reduce textures from unlimited down to 1 per Frame that it will reduce the amount/duration of stuttering.


I am interested to find out of this is a limitation of my cpu , bandwidth, graphics card or my ram. I'd like to upgrade my computer as necessary to remove the problem. Do you know which it is?


Thanks

Acetnt

Offline Eagler

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Mini Freezes
« Reply #4 on: June 01, 2004, 09:42:35 AM »
Quote
Originally posted by acetnt367th
I am interested to find out of this is a limitation of my cpu , bandwidth, graphics card or my ram. I'd like to upgrade my computer as necessary to remove the problem. Do you know which it is?


Thanks

Acetnt


it isn't your system, though another 512 of ram can't hurt and is cheap

give them time, they'll work the bugs out and AH2 will be as smooth as AH1
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Offline Jayclark

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Mini Freezes
« Reply #5 on: June 01, 2004, 09:49:00 AM »
Your pc has enough juice to play Ace High 2. As for reducing the textures I don't see much improvement myself. It plays the same on unlimited or 1-5. Give the game a lil bit more time to mature and see if the freezes get less frequent or stop. Could be the ram if you are running Window Xp. But I think it mainly the games fault and not your hardware.

Offline jasper001

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Mini Freezes
« Reply #6 on: June 01, 2004, 11:00:42 AM »
Quote
Originally posted by AWCHKRS
....my Frame rate in the online game is 120 and never lower than 98/100 in the busiest  of furballs and fights , and I also get the  occasional screen freeze and random screen glicthes .... even when maning the 5 inch AA guns on CV's ...


Just out of curiosity, I'd like to see your system specs. Your frame rate is WAYYY better than I get now in AH1, but I'm using an old ASUS V7700 GeForce2 card with a 2400+ processor.  My frame rate drops to < 20 in big furballs over a base. I expect I WILL need to upgrade my video  card before I migrate to AHII

Offline Hyrax81st

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Mini Freezes
« Reply #7 on: June 01, 2004, 03:32:39 PM »
I am running AMD XP 2000+ (equiv. to 1.4Ghz true clock speed)
Windows XP w/ 1 GB RAM
ATI Radeon 9800 XT (256MB RAM)
DSL

I tweak the sliders a lot in game. If I am dogfighting, I set for max performance, If I am GV or JABO striking a field, I set for max detail. When Dogfighting 1vs1 at alt (say 10K AGL) I get steady 74fps (with 5-10 planes at alt, I might drop to 55-60fps), if JABO diving on base I can drop all the way to 23fps or so. There is no single setting that will probably give you the best performance and detail for every situation, unless you have a really high end CPU running 3.0Ghz+ with the RAM and Graphics card worthy of that kind of machine.

I agree that the stutter will probably be rectified at some point. I just recall the WWII Online beta back a couple of years ago... When I dove into a GV infested area with a Stuka, the updates to my desktop froze my machine down to less than 1fps. It literally required several overflights of the area to get the updates over with so that I could dive in without augering.

Remember to keep Vsynch locked and remember that your frame rate is capped by your monitor refresh rate (i.e., if monitor is set to 1024x768 and is running at 75 Hertz, you are NOT going to actually experience over 75 fps - no matter WHAT your Ctrl-I display says. The Hertz setting of your monitor is a "topped out" limiting factor). You will have to set your rez and screen refresh rate (hertz) in Windows before starting up AH2 for AH2 to give you the benefit of the higher framerate.

AH2 is, so far, a remarkable transition to a new graphics engine without the nightmares it could have produced.

Hang in there !

Offline acetnt367th

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Mini Freezes
« Reply #8 on: June 01, 2004, 03:44:19 PM »
All,

Thanks for the responses. Just to be clear, I am not complaining at all. I like AH11. Just was wondering if there was anything to do on my end to help the situation.

I have actually already gone and ordered 1Gig Ram -- I have Win XP - did this before posting this thread.

I am a patient guy and I like what I see so far.


Acetnt

Offline acetnt367th

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Mini Freezes
« Reply #9 on: June 02, 2004, 08:31:25 PM »
Tried Beta 37 - freezes much worse - then changed texture load to 1 per frame and changed size to 256 - (thanks Kev). Game is much smoother now, the freeze effect is there but certainly reduced.

Acetnt
« Last Edit: June 03, 2004, 09:57:20 AM by acetnt367th »

Offline Hyrax81st

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Mini Freezes
« Reply #10 on: June 03, 2004, 01:05:50 AM »
You changed texture size to 256 (up from 128 ? or down from 512) ?

Offline acetnt367th

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Mini Freezes
« Reply #11 on: June 03, 2004, 09:53:59 AM »
down to 256 (I think :) ). Cant remember exactly what it was before - only sure that it was different


Cheers

Acetnt
« Last Edit: June 03, 2004, 09:56:08 AM by acetnt367th »

Offline Hyrax81st

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Mini Freezes
« Reply #12 on: June 03, 2004, 11:11:45 AM »
OK...that makes sense to me if you were coming down from 512. I just assumed that 256 was the default that everyone starts up the game with. Next time you are up try to set it to 128 texture and see what happens (the cool thing about this is that your plane objects will get downloaded again in real time while you are still flying). You can always go back to 256 if you notice a degredation in detail...

Offline acetnt367th

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Mini Freezes
« Reply #13 on: June 03, 2004, 11:37:34 AM »
Thanks Hydrax - I will try that.


I believe I had set it up to 512 earlier..

Offline eilif

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Mini Freezes
« Reply #14 on: June 03, 2004, 01:23:16 PM »
im not sure if its just a coincidence but i upgraded my ram from 512 to 1 gig and game hasnt had so many stutters, tho i also got a new patch for ah2 so it might have been that.