In WarBirds, at least for me, more res = more
chances to score hits. Can't understand why
so many people prefer lower res to improve
the aiming skill...
I've not verified it yet, but if lower res
implies bigger objects, this is a serious
bug in the 3D representation.
And now a question for Pyro. I dont use 640
res mode, it is slower for me than 1024, but,
anyway, why to supress 640 mode? Wich are
the beneficts doing so?