Author Topic: War Footage?  (Read 866 times)

Offline gofaster

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War Footage
« Reply #15 on: June 04, 2004, 12:54:08 PM »
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Originally posted by jaxxo
lol..does he have an a** like a _ _ _ year old and a set of ti**ies that will make you stand up and beg for buttermilk?


LOL!

That's a great movie.  The strip tease in the penthouse is hilarious.  And Tom Arnold taking cover behind a lightpole.

Arnold in the Harrier - "That's a trademark Taskert take-off!"

Offline Sandman

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« Reply #16 on: June 04, 2004, 12:57:04 PM »
I think you guys are right... it's probably fake.
sand

Offline Saurdaukar

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« Reply #17 on: June 04, 2004, 03:06:59 PM »
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Originally posted by Sandman
I think you guys are right... it's probably fake.


Well if you think so...

I cant WAIT for REAL combat footage from Michael Moore!

Offline Red Tail 444

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« Reply #18 on: June 04, 2004, 03:20:44 PM »
Your IP has been recorded, thank you for your personal information





















(suckers)

Offline VOR

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« Reply #19 on: June 04, 2004, 11:36:39 PM »
1. RPGs don't leave smoke trails or explode like molotov cocktails. Take my word for it.
2. The "AK" is a .22 caliber rifle.
3. Oh nevermind....if you think this is real, you're wrong.

Offline Gunslinger

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« Reply #20 on: June 04, 2004, 11:43:18 PM »
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Originally posted by VOR
1. RPGs don't leave smoke trails or explode like molotov cocktails. Take my word for it.
2. The "AK" is a .22 caliber rifle.
3. Oh nevermind....if you think this is real, you're wrong.


I allways thought the "AK" was 7.92 or 7.62 mm cant remember for sure.

Agreed this is fake.....Notice how these guys are being chased and NEVER return fire.  Infact I dont think I saw them fire their weapons once.  If I'm being followed and somone's shooting "RPGs" at me I think I'd send some rounds down range and make them think twice.

Offline GRUNHERZ

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« Reply #21 on: June 04, 2004, 11:44:55 PM »
Real combat footage here... Look for the  "Virgin Soldiers"  DVD, it has quite a bit of real OIF infantry combat footage.

http://www.combatfilms.com/Store/Frames/Store%20Frameset.html

Offline Mini D

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« Reply #22 on: June 05, 2004, 12:38:19 AM »
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Originally posted by Gunslinger
I allways thought the "AK" was 7.92 or 7.62 mm cant remember for sure.
AKs are.  The one in the film has a .22 clip loaded in it.

MiniD

Offline Hawklore

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« Reply #23 on: June 05, 2004, 01:26:07 AM »
Definatly fake, an RPG woulda had tons of shrapnel if I'm correct, because it's just a rocket propelled grenade...

Looks like they had fun making that down in Ausland.. :lol
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Offline Bodhi

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« Reply #24 on: June 05, 2004, 11:14:44 AM »
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Originally posted by Mini D
AKs are.  The one in the film has a .22 clip loaded in it.

MiniD


No, not all AK's are 7.62X39mm

The AK-74 is 5.45X39mm although actual bullet diameter is 5.62
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Offline Bodhi

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« Reply #25 on: June 05, 2004, 11:28:10 AM »
Quote
Originally posted by VOR
1. RPGs don't leave smoke trails or explode like molotov cocktails. Take my word for it.
2. The "AK" is a .22 caliber rifle.
3. Oh nevermind....if you think this is real, you're wrong.


take your word for it???  You have NO CLUE what you are talking about... if you did, you would know that an RPG does leave a light blue/gray smoke trail which wonderfully points back to it's launcher...

 Firing an RPG-7

The RPG operator or an artillary assistant takes a propelling charge (booster, in image below) and screws it onto the end of a warhead. Basically, this is a stabilizing pipe that has four stabilizing fins that are folded around it with two additional fins at its rear end. A cardboard container encases the back end of the stabilizing pipe. Inside the cardboard container, a squib of nitroglycerin powder is wrapped around the stabilizing pipe and a primer or charge of gunpowder is stuffed into the end of the stabilizing pipe.

The RPG operator or artillary person then takes this assembled artillery and loads it into the front end of the RPG launcher so that it lines up with the trigger mechanism.

After the RPG operator pulls the trigger, this is what happens:

A percussion cap ignites the primer, gases build up inside the launcher’s chamber, thereby breaking apart the cardboard container and propelling the grenade forward through the barrel of the launcher. In this way, the cardboard container is a lot like the casing containing the gunpowder on a bullet.



The force of the built-up gases throws the grenade out of the tube at approximately 384 feet per second (117 meters per second). The abrupt acceleration of the grenade leaving the launcher triggers a piezoelectric fuze that ignites the primer (pyro-retarding gunpowder mixture). This then ignites the squib of nitro, thereby activating the rocket propulsion system (sustainer motor) to carry the grenade the rest of its trajectory.

As the grenade leaves the launcher, the fins along the stabilizing pipe spread out, which, along with the rocket motor, allow the grenade to travel a long distance at a potential speed of about 965 feet per second (294 meters per second). The grenade moves like a football, rotating through the air; the fins stabilize its flight.



A socket in the breach block alleviates recoil during firing. The exhaust gases exit to the rear of the launcher unit and the operator is free to immediately reload the weapon. In practice, however, no RPG operator would ever remain stationary and spend the time to reload; the launching flash and whitish blue-gray smoke provides a clear indication to the enemy of the RPG launcher's location. An effective, surviving RPG operator is one who quickly changes position and gets under cover
There are several types of grenades that can be used in the RPG-7. Some have a point initiating, base-detonating (PIBD) piezoelectric fuze: meaning that they are impact grenades. And, many others have back-up time delay systems, so that if they have not reached a target in a certain amount of time (something like four and a half seconds) the grenade will self destruct. The most commonly launched grenades are a High Explosive(HE) or High Explosive Anti Tank (HEAT) rounds.

Impact grenades must be unarmed until they are actually fired because any accidental contact might set them off. Since they are usually shot from a launcher, they must have an automatic arming system. In some designs, like the one we describe above, the arming system is triggered by the propellant explosion that drives the grenade out of the launcher. In other designs, the grenade's acceleration or rotation during its flight arms the detonator.

As for the back-up timed delay, the same fuze mechanism that sets off the the rocket would set this off. The spark ignites a slow-burning material in the fuze. In about four seconds, the delay material burns all the way through. The end of the delay element is connected to the detonator. The burning material at the end of the delay ignites the material in the detonator, thereby exploding the warhead.


Lastly, the AK is NOT a .22 cal rifle... look above...
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Offline VOR

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« Reply #26 on: June 05, 2004, 11:48:54 AM »
Bohdi, just can it.

The "AK" IN THE FILM IS A .22 RIFLE. Strange? Yes. Why? You figure it out.

And the RPG does NOT leave a smoke trail after launch. Ever had one fired at you? If you don't notice the initial flash from the ignition, you won't see it coming.

Now please, by all means do some more cutting and pasting.

Offline VOR

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« Reply #27 on: June 05, 2004, 11:58:25 AM »
Quote
Originally posted by Bodhi
Interesting... curious as to why it's still up if it's such a big secret.


It's still up because it's no big secret, but it's probably fun to watch people who believe so make internet gasping sounds and scream "conspiracy" or something. By the way, the fake beard on one of the fellas is also interesting. But then again...

Quote
take your word for it??? You have NO CLUE what you are talking about...


:rofl

Offline Bodhi

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« Reply #28 on: June 05, 2004, 12:00:45 PM »
The RPG-7 DOES leave a smoke trail... have never had one fired at me, but have seen them fired on more than one occasion.  The later models finally did away with the smoke trail issue, and some ammo has been produced for the 7 that does not leave smoke trails, but the majority of the stuff over there is locally manufactured and of poorer quality.

That said, I agree that the film was a fake.

Ohh, and I misunderstood your statement in regards to the AK, I agree, it was of a .22 cal mod.
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Offline VOR

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« Reply #29 on: June 05, 2004, 12:08:45 PM »
Quote
Originally posted by Bodhi
The RPG-7 DOES leave a smoke trail... have never had one fired at me, but have seen them fired on more than one occasion.  The later models finally did away with the smoke trail issue, and some ammo has been produced for the 7 that does not leave smoke trails, but the majority of the stuff over there is locally manufactured and of poorer quality.

That said, I agree that the film was a fake.

Ohh, and I misunderstood your statement in regards to the AK, I agree, it was of a .22 cal mod.


Fair enough.