Author Topic: Texture memory used doubled in the last two updates..  (Read 195 times)

Offline nopoop

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Texture memory used doubled in the last two updates..
« on: June 09, 2004, 10:31:41 PM »
Pegged on 130 in the tower. Was using maybe 70 max until the last two updates. Mindy giving me purple areas in some areas instead of terrain.

Related frame drop the last two releases. Somethings changed.

I have the juice, what's happening here ??

Epox INTEL865 EP-4PDA2+
800 FBS Hypertheading
INTEL P4/3.0GHz CPU
2 x 512MB PC 3200 Ram
Western Digital SATA 80gig hard drive
7200RPM 8MB buffer
Chaintech FX5900XT Nvidia card
DirectX 9.0B
nopoop

It's ALL about the fight..