Originally posted by JB73
(my squad CO hates it and gets really PO'd at any squaddie that does HO, becuase dying leaves another squaddie alone) but whatever i do the enemy matches it to HO me.
When we go up agains the JB's, I let the WidowMakers know they get an extra 2-hours in the WidowMaker Pleasure Barn (tm) if they shoot down JB42 with a HO shot. It's kinda' become a standing joke. You are right, it REALLY ticks off JB42 when he get's HO'd and dies.
Re. the HO. I count on the nme going for a HO shot. I don't just juke to avoid the HO, i'm merging off it. They are at a severe disadvantage in position from takin' that HO shot. I am usually 1/2 way into my move before they let off the trigger. It's the ones that avoid it, or are guns cold that I tend to be a bit more defence oriented with.
Guys that come at ya' nose on guns blazing are another way of saying " I'm not very skilled, please kill me". Survival of the fittest baby, and the HO'r guys are the ones you can easily pull from the herd and slaughter.
Don't just avoid it, use it. It's pretty rare that I go down from a HO shot at the merge. It will happens, say in a rope (scissors, whatever) that I mis-timed, that we end up HO'n. Nutin' to get upset about. I consider that my fault. Don't be mad the snake bit you, it can't help it, it's a snake. HO'rs HO. It's where they are at in the learning curve. It was MY fault for being out of position like that.
-WMLute III/JG26 9th ST WidowMakers