Author Topic: bugs i have found 6-15-04  (Read 276 times)

Offline JB73

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  • Posts: 8780
bugs i have found 6-15-04
« on: June 15, 2004, 09:50:46 PM »
here is a pic near A17 on the SFMA map.

looks like a road should be there with a bridge over the gap.


another of the same from the air:
actually found a few more like this on the map... by A11 and i forgot where else



while flying a p38:



and last .. looking at the clipboard:
see the text not lined up properly in the text spaces.



the post shane is mentioning on CH1 ... pilot wound in p38 has no blood splatters.


dxdiag:



------------------
System Information
------------------
Time of this report: 5/29/2004, 01:35:00
       Machine name: *****
   Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 1 (2600.xpsp2.030422-1633)
           Language: English (Regional Setting: English)
System Manufacturer: MSI                            
       System Model: MS-6380                        
               BIOS: Version 1.00                    
          Processor: AMD Athlon(tm) XP 1800+,  MMX,  3DNow, ~1.5GHz
             Memory: 768MB RAM
          Page File: 119MB used, 1759MB available
        Windows Dir: C:\WINDOWS
    DirectX Version: DirectX 9.0b (4.09.0000.0902)
DX Setup Parameters: Not found
     DxDiag Version: 5.03.0001.0902 32bit Unicode

------------
DxDiag Notes
------------
  DirectX Files Tab: No problems found.
      Display Tab 1: No problems found. DirectDraw test results: All tests were successful. Direct3D 7 test results: All tests were successful. Direct3D 8 test results: All tests were successful. Direct3D 9 test results: All tests were successful.
        Sound Tab 1: No problems found.
          Music Tab: DirectMusic test results: All tests were successful.
          Input Tab: No problems found.
        Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D:    0/4 (n/a)
DirectDraw:  0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay:  0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow:  0/6 (retail)

---------------
Display Devices
---------------
        Card name: NVIDIA GeForce4 Ti 4800
     Manufacturer: NVIDIA
        Chip type: GeForce4 Ti 4800
         DAC type: Integrated RAMDAC
       Device Key: Enum\PCI\VEN_10DE&DEV_0280&SUBSYS_90001462&REV_A1
   Display Memory: 128.0 MB
     Current Mode: 1024 x 768 (32 bit) (72Hz)
          Monitor: Plug and Play Monitor
  Monitor Max Res: 1600,1200
      Driver Name: nv4_disp.dll
   Driver Version: 6.14.0010.5672 (English)
      DDI Version: 9 (or higher)
Driver Attributes: Final Retail
 Driver Date/Size: 3/24/2004 10:04:00, 4274560 bytes
      WHQL Logo'd: n/a
  WHQL Date Stamp: n/a
              VDD: n/a
         Mini VDD: nv4_mini.sys
    Mini VDD Date: 3/24/2004 10:04:00, 1895648 bytes
Device Identifier: {D7B71E3E-41C0-11CF-FA61-0AB000C2CB35}
        Vendor ID: 0x10DE
        Device ID: 0x0280
        SubSys ID: 0x90001462
      Revision ID: 0x00A1
      Revision ID: 0x00A1
      Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D
 Deinterlace Caps:
         Registry: OK
     DDraw Status: Enabled
       D3D Status: Enabled
       AGP Status: Enabled
DDraw Test Result: All tests were successful.
 D3D7 Test Result: All tests were successful.
 D3D8 Test Result: All tests were successful.
 D3D9 Test Result: All tests were successful.

-------------
Sound Devices
-------------
            Description: SB Live! Audio [E800]
 Default Sound Playback: Yes
 Default Voice Playback: Yes
            Hardware ID: PCI\VEN_1102&DEV_0002&SUBSYS_80611102&REV_07
        Manufacturer ID: 1
             Product ID: 100
                   Type: WDM
            Driver Name: ctaud2k.sys
         Driver Version: 5.12.0001.0252 (English)
      Driver Attributes: Final Retail
            WHQL Logo'd: n/a
          Date and Size: 7/19/2002 11:47:52, 837548 bytes
            Other Files:
        Driver Provider: Creative
         HW Accel Level: Full
              Cap Flags: 0x0
    Min/Max Sample Rate: 0, 0
Static/Strm HW Mix Bufs: 0, 0
 Static/Strm HW 3D Bufs: 0, 0
              HW Memory: 0
       Voice Management: Yes
 EAX(tm) 2.0 Listen/Src: Yes, Yes
   I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
               Registry: OK
      Sound Test Result: The tests were cancelled before completing.

-------------------
DirectInput Devices
-------------------
      Device Name: Mouse
         Attached: 1
    Controller ID: n/a
Vendor/Product ID: n/a
        FF Driver: n/a

      Device Name: Keyboard
         Attached: 1
    Controller ID: n/a
Vendor/Product ID: n/a
        FF Driver: n/a

      Device Name: CH Pro Pedals USB
         Attached: 1
    Controller ID: 0x1
Vendor/Product ID: 0x068E, 0xC501
        FF Driver: n/a

      Device Name: Saitek X45 Flight Controller USB
         Attached: 1
    Controller ID: 0x0
Vendor/Product ID: 0x06A3, 0x053C
        FF Driver: n/a

Poll w/ Interrupt: No
         Registry: OK
I don't know what to put here yet.

Offline Meatwad

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  • Posts: 12880
bugs i have found 6-15-04
« Reply #1 on: June 15, 2004, 09:56:44 PM »
Also when you spawn a GV at a base, the GV spawns on TOP of the VH, instead of inside of it. This dont affect the gv, you can just drive right off of the vh.
See Rule 19- Do not place sausage on pizza.
I am No-Sausage-On-Pizza-Wad.
Das Funkillah - I kill hangers, therefore I am a funkiller. Coming to a vulchfest near you.
You cant tie a loop around 400000 lbs of locomotive using a 2 foot rope - Drediock on fat women