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Beta 44, capture bug
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Topic: Beta 44, capture bug (Read 293 times)
jodgi
Nickel Member
Posts: 696
Beta 44, capture bug
«
on:
June 16, 2004, 02:16:01 AM »
We had A1 town all down om the SFMA map. Had 2 M3's with troops. The troops disappeared before they got to the map room, at any rate 20 troops were let out and base capture didn't happen.
No buildings upped while the troops were running.
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hitech
Administrator
Administrator
Posts: 12425
Beta 44, capture bug
«
Reply #1 on:
June 16, 2004, 08:24:10 AM »
Any guns up withing a mile?
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jodgi
Nickel Member
Posts: 696
Beta 44, capture bug
«
Reply #2 on:
June 16, 2004, 09:20:05 AM »
no, they weren't shot away.
No enemy GV, ack or plane close when this happened.
I was on one of the rises in town overlooking the whole thing.
I've done captures with gvs in AH2 before, so everything should have worked.
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Easyscor
Plutonium Member
Posts: 10908
Beta 44, capture bug
«
Reply #3 on:
June 16, 2004, 09:38:15 AM »
Knights in GVs were saying the same thing at a base on Mindanao the other night. Not until I flew over close enough to see an ack shooting into the side of the hill the GVs were sitting on did we know one was still up.
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Easy in-game again.
Since Tour 19 - 2001
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Beta 44, capture bug