Author Topic: HiTech..Good Idea for Immersion  (Read 1016 times)

Offline Ecliptik

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HiTech..Good Idea for Immersion
« Reply #15 on: June 21, 2004, 07:11:11 PM »
We already have unrealistically poor visibility due to the lack of depth perception and the limitations of computer graphics and monitors.  I don't really want my view shaking all over the place to make it even harder to see anything or draw a bead on a target.

Offline DREDIOCK

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HiTech..Good Idea for Immersion
« Reply #16 on: June 21, 2004, 07:38:29 PM »
Quote
Originally posted by Scot
I want them BOTH :D !

And there's this , uhhm , well, lets just say a special adult site that.....


:eek:

Can you say "sybian"?
LMAO
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Offline DREDIOCK

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HiTech..Good Idea for Immersion
« Reply #17 on: June 21, 2004, 07:39:51 PM »
Quote
Originally posted by Eagler
yes, very cool - reponds to sound in stereo - from the landing gear going down to flak burst over ur shoulder to stall horn buzzers - very neat


LOL obviously not for people with hemmreoids or a weak bladder though huh
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Offline acepilot2

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HiTech..Good Idea for Immersion
« Reply #18 on: June 21, 2004, 08:19:46 PM »
I've thought about this idea before, about the radio chatter, but never officially posted it.

Offline Midnight

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HiTech..Good Idea for Immersion
« Reply #19 on: June 21, 2004, 08:33:12 PM »
We don't need sound effects in VOX.. We need VOX that works and doesn't keep dropping out on us right as we get into a big furball.

Offline Morpheus

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HiTech..Good Idea for Immersion
« Reply #20 on: June 21, 2004, 09:04:28 PM »
Quote
Originally posted by Midnight
We don't need sound effects in VOX.. We need VOX that works and doesn't keep dropping out on us right as we get into a big furball.


yeah really.

VOX can already be a real pain in the arse at time. We dont really need to go making it more complicated.
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Offline FT_Animal

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Re: HiTech..Good Idea for Immersion
« Reply #21 on: June 21, 2004, 09:42:52 PM »
Quote
Originally posted by BigMan
Ok..here's a simple easy idea to add a lot of Immersion:  one thing that makes AH great is its native VOX.  Ok...its great but its sounds like ...well ....VOX.  HiTech, put those sounds and voices through an effects filter and make it sound like real WWII era radio chatter.  Hell, make it sound like contemperary ATC chatter.  It would be sweet.

Idea II:  Vibrations.  EAW has got them and Il2 has got em...why not AHII.  I would think that these WWII birds would vibrate a hell of a lot (I think this has been talked about).


Technically this is probably a bad idea, GREAT idea, but technically bad.

There are too many variances from sound card to sound card, to start playing with distortions, stretching, or manipulations and could maybe cause delay while it processes, and unfavorable conditions for some even though favorable to others. Not only that but the only people who know what it sounds like are the listeners I would imagine. How would the play adjust it if it were to be out of control on their cards?

Just a dose of reality, I dunno if I'm right or wrong.

Anim

Offline Jasta

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HiTech..Good Idea for Immersion
« Reply #22 on: June 22, 2004, 09:17:49 AM »
I have a terrible grudge against EAW because of its cockpit shake feature.

Im sure some of you are real pilots, and if you have ever flown in an aircraft from this day and age, you know that the vibration is minimal, even with turbulence (i speak of light aircraft i.e. Cessna 172).

Ive flown in a Stearman and an AT-6, and i pictured being able to get a marvelous sight picture on that little Piper in front of me if they had guns. A little dimented, I know... :)

But when I play EAW, which a few have suggested looking at to model cockpit shake, I can barely function. Not only is the turbulence ridiculous in the game, but its downright annoying. Its impossible to line up on a bomber sometimes without having to kick the rudder all the way to one side.

Leave the cockpit shake out of AH, but as far as the VOX goes, Animal has a point. But i think realistically, you could change the beep sound to a little bit of radio fuzz. That would make a huge difference and I would personally love it.

Offline Kweassa

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« Reply #23 on: June 22, 2004, 09:54:15 AM »
Quote
VOX can already be a real pain in the arse at time. We dont really need to go making it more complicated.


 Not asking it to get more complicated, friend Morph. Merely asking for a cosmetic feature..!

Offline mrniel

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« Reply #24 on: June 22, 2004, 10:10:02 AM »
I do like the VOX idear, but you must remember that
a large precent of the playergroup is forign, and making the
VOX less clear ( what WW2 Aircraftradio with mask and throat
microphones really is ) is not good for us. It's hard enough
sometimes even as it is now to understand some guys.
Good proposal however, and if implimented, the filter
should at least be selectable.

Offline Kweassa

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« Reply #25 on: June 22, 2004, 10:18:15 AM »
Obviously the main input/output should remain the way it is.

 I'm referring to the pre-transmission "beep!" sound.

Offline FT_Animal

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« Reply #26 on: June 22, 2004, 01:54:32 PM »
Quote
Originally posted by Kweassa
Obviously the main input/output should remain the way it is.

 I'm referring to the pre-transmission "beep!" sound.


Now that'sa good idea ;-) IMO

Anim

Offline hitech

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HiTech..Good Idea for Immersion
« Reply #27 on: June 22, 2004, 01:57:25 PM »
Been wanting to make the beep sounds a file for quite some time now. Just havn't been able to get around to it.


HiTecn

Offline Vipermann

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HiTech..Good Idea for Immersion
« Reply #28 on: June 22, 2004, 03:26:17 PM »
I was wondering what everyone would think of a channel you could tune to that would act as sort of a news radio/propaganda channel.

Lets say you tune to that channel, a voice is telling you that the war is going hard for the knits/rooks/bish and that currently XX bases are being attacked. Some sort of "go get-em" type messages.

I got the idea from hearing the propaganda in BFV on certain levels. I'm sure there are plenty of other things that need to come first but just thought I'd throw it out there.
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Offline Kweassa

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« Reply #29 on: June 22, 2004, 04:17:55 PM »
Quote
Been wanting to make the beep sounds a file for quite some time now. Just havn't been able to get around to it.


 You know how much fun that takes out of our wild imaginations? :D

 Thx HT. Looking forward to see it implemented :)