Aces High Bulletin Board
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Home
Help
Calendar
Login
Register
Hitech Creations Home Page
Aces High Bulletin Board
»
General Forums
»
Custom Skins
»
Rivet size
« previous
next »
Print
Pages: [
1
]
Go Down
Author
Topic: Rivet size (Read 1145 times)
United
Gold Member
Posts: 2536
Rivet size
«
on:
June 24, 2004, 02:31:25 AM »
When you skinners make rivets on the skins, how big are they? 1 pixel...? I saw Wotan's post in Frenchy's jug thread and it looks to me that they are only 1 pixel big. How big do they need to be for a 1024x1024 skin?
Logged
Wotan
Platinum Member
Posts: 7201
Rivet size
«
Reply #1 on:
June 24, 2004, 03:01:37 AM »
I do 1 pixel
Sequence:
1 pixel; 3 (1 pixel) spaces; 1 pixel etc...
Logged
Sikboy
Platinum Member
Posts: 6702
Rivet size
«
Reply #2 on:
June 24, 2004, 09:02:12 AM »
The Yak-9s have two different sized rivets. For the big ones along the main panel lines I use a rounded 4 pixel dot with a hollow center at 2048x2048 (but I'm unhappy with how it reduces, so I'll probably try something else). And the smaller rivets are just a single pixel. Right now I'm spacing every 5 pixels, but even that's up in the air. I'm starting all over again for the 3rd time so I'll probably try closer spacing for the small rivets.
-Sik
Logged
You: Blah Blah Blah
Me: Meh, whatever.
Kev367th
Platinum Member
Posts: 5290
Rivet size
«
Reply #3 on:
June 24, 2004, 12:41:11 PM »
Thought I read somewhere that 1 rivet (pixel) 2 spaces 1 rivet(pixel) closely approxiamates real spacings.
Logged
AMD Phenom II X6 1100T
Asus M3N-HT mobo
2 x 2Gb Corsair 1066 DDR2 memory
Citabria
Platinum Member
Posts: 5149
Rivet size
«
Reply #4 on:
June 24, 2004, 01:57:46 PM »
depends on skin size.
htc plane skins are all different scales so no one rivet size will be accurate if you want exact scale.
real rivets especially flush rivets are quite small and barely visable.
Logged
Fester
was my in game name until September 2013
Citabria
Platinum Member
Posts: 5149
Rivet size
«
Reply #5 on:
June 24, 2004, 01:57:56 PM »
depends on skin size.
htc plane skins are all different scales so no one rivet size will be accurate if you want exact scale.
real rivets especially flush rivets are quite small and barely visable.
Logged
Fester
was my in game name until September 2013
MachNix
Nickel Member
Posts: 644
Rivet size
«
Reply #6 on:
June 24, 2004, 02:04:29 PM »
As Citabria said, be mindful of the size of the actual aircraft and the skin. For the P-51D, the actual aircraft is about 23 feet long. The skin has the fuselage split into forward and aft sections. The forward section represents about 17.25 feet and spans the full width of the skin (1024px). The pixel density is then about 60px per foot. At that density, a quarter inch rivet head is about 1.25 pixels. I have been simulating this by using 4px arrange like this:
Grey | White
Black | Grey
and then making them somewhat transparent.
Take a look at this link to see some actual rivets:
http://www.littlefriends.co.uk/gallery-pu.jsp?index=5&Group=352
Logged
SlapShot
Plutonium Member
Posts: 9121
Rivet size
«
Reply #7 on:
June 24, 2004, 02:53:10 PM »
Sik ... those larger ones actually look like flat-head screws to gain access to that area, rather then large rivets.
Logged
SlapShot -
Blue Knights
Guppy:
"The only risk we take is the fight, and since no one really dies, the reward is the fight."
Print
Pages: [
1
]
Go Up
« previous
next »
Hitech Creations Home Page
Aces High Bulletin Board
»
General Forums
»
Custom Skins
»
Rivet size