Nothing to be ashamed Killjoy

GV battles are so fun now. Hiding behind dunes and hills, ambushing in the trees etc etc..
Not to mention, that I sense a subtle change in capture dynamics in AH2 - suppression and capture by airpower alone is so much harder now, and most of the territorial advances now seem to follow the GV paths. In short, where there's GV access, people are able to advance through the fronts. If there's no GV spawn, then that area of the front is very hard to jump.
A well balanced advance, base-suppression from air, ground suppression into the town, seems to be the ticket to winning airfields quickly.
GV warfare has grown, that much important, IMO.