Author Topic: Contrails  (Read 631 times)

Offline United

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Contrails
« on: June 30, 2004, 10:37:57 AM »
I was playing B-17 by microprose earlier today and noticed that contrails add so much to imersion, at least IMHO.  I also saw that if you got into an enemy plane's contrail it made it difficult to see the location of that plane, and making it more realistic.

I just thought that adding contrails to AHII may make it more realistic and add to the immersion.

Your thoughts?

Offline Curval

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« Reply #1 on: June 30, 2004, 10:39:38 AM »
I agree...that would be cool.
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Offline Raptor

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« Reply #2 on: June 30, 2004, 10:49:14 AM »
Would love to see contrails. But only above certain alts, maybe 20k?

Offline Tilt

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« Reply #3 on: June 30, 2004, 10:49:59 AM »
Nice but think of the FR effect!
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Offline dedalos

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« Reply #4 on: June 30, 2004, 11:17:41 AM »
That would be cool.  I wonder if it will have the same effect smoke does in FR
Quote from: 2bighorn on December 15, 2010 at 03:46:18 PM
Dedalos pretty much ruined DA.

Offline SELECTOR

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« Reply #5 on: June 30, 2004, 12:51:46 PM »
contrails within 10k and above 20k wouldnt be as bad as base smoke is now..

Offline Edbert

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« Reply #6 on: June 30, 2004, 01:56:49 PM »
Contrails would be cool, but I'd rather have/see vapor trails at low alt of the wingtips of a hard turning enemy. They'd be small enough (visible only within 600 to 800 yards or so) and not last long enough (maybe two seconds) to affect frame rates. It would add to the realism AND give the attacker some idea just how hard his target was pulling.

Just a thought...

Offline SELECTOR

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« Reply #7 on: June 30, 2004, 02:17:33 PM »
nice:aok

Offline 13Promet

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« Reply #8 on: June 30, 2004, 03:33:39 PM »
:aok

Offline mechanic

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« Reply #9 on: June 30, 2004, 03:40:17 PM »
Quote
Originally posted by Edbert MOL
Contrails would be cool, but I'd rather have/see vapor trails at low alt of the wingtips of a hard turning enemy. They'd be small enough (visible only within 600 to 800 yards or so) and not last long enough (maybe two seconds) to affect frame rates. It would add to the realism AND give the attacker some idea just how hard his target was pulling.

Just a thought...


yeah! air speed vortex trails would be sweet.
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Offline SLO

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« Reply #10 on: June 30, 2004, 04:03:06 PM »
yup would be nice....

whats funny is there's gonna be a watermelon load of Contrails in Rook territory....

will make it easier spotting them monkies:eek:

Offline T1loady

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« Reply #11 on: June 30, 2004, 07:05:56 PM »
FRAMES  FRAMES  FRAMES,,   I think it would be cool, but can we stand yet another thing to bring our rates down.  As soon as a base starts getting banged, the smoke makes my rate goto poop.   Just my opinion..  

SkipNutz

Offline United

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« Reply #12 on: June 30, 2004, 08:46:37 PM »
Ahh, I never thought of FR.  If its anything like smoke is, then i may as well not play AH, cause it was like playing through a slideshow in AH1.  I guess that would be a bad thing.

Offline MadSquirrel

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« Reply #13 on: July 01, 2004, 02:23:38 AM »
But then the bombers would have to fly to altitude and not carpet bomb from 500 feet.  What fun would that be?

LTARsqrl  

:rofl

Offline Kweassa

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« Reply #14 on: July 01, 2004, 02:31:04 AM »
Available as option perhaps?