Author Topic: Well what next.  (Read 2945 times)

Offline ESB

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Well what next.
« Reply #15 on: July 03, 2004, 12:45:35 PM »
I must admit that ommiting the ability to pork the enemy fields is taking away the 'realistic' part of the game, while making gunnery harder adds to it. If you're going to make a game realistic, then porking should be included. What hapens when the Rook hordes come on a Sunday night (or so i've been told living in England), how are we supposed to stop them? The ammount of morning i've got up and bishops have lost nearly all the bases they took the previous day is uncountable.

Decide on realistic or not, and stick to it.

Offline ESB

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Well what next.
« Reply #16 on: July 03, 2004, 12:46:39 PM »
I must admit that ommiting the ability to pork the enemy fields is taking away the 'realistic' part of the game, while making gunnery harder adds to it. If you're going to make a game realistic, then porking should be included. What hapens when the Rook hordes come on a Sunday night (or so i've been told living in England), how are we supposed to stop them? The ammount of morning i've got up and bishops have lost nearly all the bases they took the previous day is uncountable.

Decide on realistic or not, and stick to it.

Offline NoBaddy

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Well what next.
« Reply #17 on: July 03, 2004, 01:01:19 PM »
Quote
Originally posted by ESB
I must admit that ommiting the ability to pork the enemy fields is taking away the 'realistic' part of the game, while making gunnery harder adds to it. If you're going to make a game realistic, then porking should be included.  


While I will agree the concept of 'porking gas' is realistic, the methods use in AH1 were no where near realistic. In point of fact, the methods use to pork fields were often a lot more gamey than not being able to get it below 75%.
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Offline BlueJ1

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Well what next.
« Reply #18 on: July 04, 2004, 12:19:17 PM »
Being not able to pork fuel has put me out of a job. Gotta go back to bombing. I tried porking ord and troops, to stop the hordes, didnt work to well considering both ord and troops come back up in about hlaf an hour.
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Offline 6GunUSMC

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Well what next.
« Reply #19 on: July 04, 2004, 12:58:58 PM »
Great post Kev!

Offline kamori

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« Reply #20 on: July 04, 2004, 01:11:40 PM »
Blue11   you can join metatron on spawn camping...That will stop a base capture...LOL

Or you can get in a fighter and shoot down the bad guys..

Kalamori

Offline kamori

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Blue Theres hope...
« Reply #21 on: July 04, 2004, 01:12:15 PM »
Blue11   you can join metatron on spawn camping...That will stop a base capture...LOL

Or you can get in a fighter and shoot down the bad guys..

Kalamori

Offline DrDea

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« Reply #22 on: July 04, 2004, 01:24:08 PM »
The issue with fuel porking has been around a long time.I liked what AW did in that you could still fill up,it just degraded the quality of the fuel.Seems there has to be a better option to keep 1 guy in a tiffy from taking out the fuel at a base.harder fuel bunkers would be a start.This only down to 75% isnt a fix.Its caveing in to the ones that complaign the most.Theres got to be a middle of the road even if its the ability to only kill 50% of the fuel.
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Offline BlueJ1

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« Reply #23 on: July 04, 2004, 02:12:53 PM »
Kamori, its sorta hard to stop a horde of planes in a tiger. And its sorta hard to up a fighter with 20 people vulching the runway.
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Offline J_A_B

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« Reply #24 on: July 04, 2004, 02:53:40 PM »
I don't understand why the building battlers claim they "can't" pork stuff anymore.  

Can't you still disable ordnance?

Can't you still disable troops?

Can't you still disable droptanks?

Can't you still level the town?

Can't you still shoot all the field guns?

Can't you destroy the VH?

Can't you destroy the FH's?

Can't you destroy the BH's?

Can't you still destroy HQ/Dar?

Can't you destroy the local factories and depots?


Oh wait, I think I get it.  ONE determined suicide guy can't shut down an entire front within 15 minutes now.  

The fuel load porking thing to 25% sucked.  I'm glad it's gone.  One of the reasons I quit AH before was because I would constantly log on, see every front-line base (and some of the secondary ones) at 25% fuel....and log straight back off.

Now they just need to make Bar Dar undestroyable.

J_A_B

Offline BlueJ1

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« Reply #25 on: July 04, 2004, 02:59:49 PM »
The point is you can not stop the horde. Theres been times with some teams having a 100+ player advantage. You destroy all FHs at a base. They come back up in 15 minutes. Disable ord or troops. Nack up in half an hour.
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Offline Kweassa

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« Reply #26 on: July 04, 2004, 03:08:59 PM »
Stopping the horde is easier than ever.

 Drop the barracks - One at small base, two at medium and large fields. One P-51D with full armament can fly around to pork about 5 fields in a hop. With heavy enemy resistence it can still bust about two.

 Gather a couple of dedicated guys with good sense and mission planning, and you can knock the barracks of entire enemy front in about 1 hour.

 Gather some more guys, and you can detroop the frontline, and 2nd line fields also, making the enemies have to fly goons at least more than 75 miles to capture a base - with even less casualties suffered than in AH1.

Offline Kev367th

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« Reply #27 on: July 04, 2004, 03:42:59 PM »
Only started this as a 'sarcastic' post, but guess it took on a life of its own.
The current fuel situation isn't really acceptable. Consider if you fly any aircraft that can't take DTs, or an aircraft where its either ord or DTs.
Guess your pretty well hosed if you fly a gas guzzler on a 2x fuel burn.
The stategic part of the game is rapidly dissappearing, we lost night (great for buff runs) because the furballers complained. We now have a crazy fuel situation because of the same reason.
Think it's time the powers that be decide on exactly what kind of game this is gonna be, furballs or building battling, because it doesn't seem the two can co-exist as things stand.

FHs are an interesting point J.A.B. - One guy can now take down all FHs on a small and medium size field in one pass. Our squad does it all the time. Wonder how long it will be till the furballers complain and either one of two things will happen. 1) They will be spread out more, or 2) You will need gazillions of lbs of ord to take them down.

Dar - Well I guess why not, and while we're at it lets paint all the planes "Barbie" pink so they stick out more.

Strats - Becoming more pointless each change in the game.

Buffs - Apart from taking down a city or HQ (unless J.A.B. gets his way) pretty well pointless.

Like I said, it doesn't seem as though the two ways of playing can co-exist. You have the furballers who want as much fuel as possible, always 'on' dar etc, and the building battlers who want the ability to kill exactly what the furballers want.
Maybe it's time for an official statement from HT on what exactly what this game is going to be.
« Last Edit: July 04, 2004, 04:24:45 PM by Kev367th »
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Offline BlueJ1

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Well what next.
« Reply #28 on: July 04, 2004, 04:41:39 PM »
I agree with you completly Kev.

Yall say its easy o stop the horde, just pork barracks and ord. Ive siad it 2 times in ths post now. You can por ord and troops yes. BUT, troops no longer stay down for hours on end. Troops come back in about half an hour. This requires non stop porking. A p38 can take ord and troops down at a small and msium base by itself. Its not that easy to stop a horde.
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OEF 08-09'

Offline J_A_B

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« Reply #29 on: July 04, 2004, 05:14:43 PM »
If I had my way EVERYONE (well 99%) would have more fun.   Seriously.  

It is agreed that the heavy bombers are more or less pointless.  If I had my way, Ground attack fighters would give way to Heavy Bombers (and I don't mean one guy in a Lanc) as the prime means of affecting an entire front; ground-attack fighters should have an impact on local assets only.  The people who LIKE the heavy bombers are the people I currently feel most sorry for in AH because they have virtually no role.

Oh, and there would be no ME-163's or 262's in the MA.  With game-crippling things (like porked sector counters) removed, there'd be no need for them (the 163 in particular was added to specifically counter HQ strikes).



J_A_B