Unfortuneately I disagree on most of your points.
If this is a 'Sim' and not a game (as advertised), then why should DAR be undestroyable, why should fuel be unporkable etc etc.
Seems as though peolple only want the realism that suits their gameplay, e.g lets have more realistic ballistics and flight models but we don't want anything else that gets in the way, or happens to be inconvenient. Make a choice one way or another.
Just how close do want bases, the majority (not all) are within 25 miles of each other, any closer we could fire at each other at the ends of the runways.
This is why in another post I said we are have two ways of playing that CANNOT co-exist as things stand. Some prefer furballs others building battling. At the moment the "Sim" is heavily biased towards the furballers.
I agree, but HT must feel like a yo-yo trying to please ppl all the time.
Night ,than no-night.
Now some want the night again.