Originally posted by DOODY
...2.The Planes are too slow!! I mean the actual motion sim speed. they should really turn up the sim speed across the board....
Up the sim speed? Now, there's an idea. In fact, maybe they could make AH to be more like Quake! Think of it! Instaspawn -- after you die, you instantly spawn in-flight into the nearest permafurball. Up the sim speed (like you say) -- a few seconds for a complete 360 ought to be great. In fact, maybe all planes should be like the Me163, only with lots and lots of fuel (and a much faster turning rate, of course, still 3 seconds for a 360 sounds about right). In-flight health and ammo nuggets -- like health and ammo in Quake. Oh, and lots and lots of ammo to start with -- so that you can hold down the trigger from the time you instaspawn into the permafurball until the time you get fragged, like 10-20 seconds later because the permafurball should be pretty much solid tracers and shells everywhere. Now, there needs to be something like jumping in Quake -- you know, something totally unrealistic but that works great defensively in the game. Hmm. Maybe the space bar key could be like an instawarp, so once every second or so, you could make the plane pop up and down. Man, this is great stuff! Just the sort of thing to spice up this dull "flight sim" with its boring "realism" so that it can appeal to a wider demographic, such as the 9-12 year old attention-deficit-disorder group. I'm so excited, I think I doodied in my pants!