Author Topic: Confirmed Kill.  (Read 473 times)

Offline GtoRA2

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Confirmed Kill.
« on: July 16, 2004, 11:07:06 AM »
All this Voss stuff and the vaporware TAS crap it made me think of the whole Confirmed kill thing.

I played WBs when it was 2 buck an hour from the week after it went out of beta tell after it went 3D. (I am not going to post dates cause it was a long time ago and I am fuzzy, but I know it was RIGHT after the beta closed.)

I stopped playing WBs sometime after it went 3d, for several reason including a lack of time and the rolling plane set.

I remeber how it was confirmed kill to start then things got split up or something and confirmed kill had it's own site.

I remeber the site talking about a mission based game and some other stuff, but when I was playing WBs they never had a beta or a game, and I lost track.

Did they ever release anything or just fase away.



PS if any Flying pigs read this, what ever happend to Warr?

He was such a Nice guy in WBS and it was always a please to fly in the same arena and he gave me some good tips and helped me out when I was a nube. What a great guy!

Offline Habu

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Confirmed Kill.
« Reply #1 on: July 16, 2004, 11:33:16 AM »
I was in the closed beta for Confirmed Kill.

The game had promise although by today's standards it would be hopelessly out of date.

It took forever to load and there was a splash page of an aircraft carrier that would sit on your screen for 5 minutes while you hard drive churned merrily away.

I used to go in and fly each of the planes and rarely ran into anyone online so I think it was pretty much dead towards the end. They had a real community going at one point with squads and websites for the squads all waiting for the game to come out.

I even found a major bug. One day I was flying a Dakota with para troopers and it would not take off. It just kept running out of runway no matter what I tried. I send an email to the developer and the next day I got a reply saying they had coded the weight wrong and each man was 400 lbs. So it was actively being coded right up to the end.

In the end the pulled the plug but did release the game as it was and you could download a copy and play head to head.

Just another casulty on the flight sim highway. Sad.

Offline AKS\/\/ulfe

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Confirmed Kill.
« Reply #2 on: July 16, 2004, 11:35:52 AM »
I made a post about it in the Voss thread.
-SW

Offline GtoRA2

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Confirmed Kill.
« Reply #3 on: July 16, 2004, 11:38:45 AM »
WUlfie
 I saw that, thanks.

 LOL the whole Voss thing brought that back into my head, I remeber people back then claiming Domark was full of crap and it would never come out. I lost track when I stopped playing Wbs though.




It is nice having a flight sim that is no hourly.

I spent well over 350 on several months playing!

Offline AKS\/\/ulfe

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Confirmed Kill.
« Reply #4 on: July 16, 2004, 11:41:14 AM »
Me too, it was especially sucky when you were on one of the countries that owned a lot of land - with 2 of the 3 countries left having only one or two bases, and the rest of your bases under attack by the remaining country that still had a lot of bases.

Ended up taking off from half way across the map, didn't even bother climbing to save as many cents as you could.
-SW

Offline Orig

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Confirmed Kill.
« Reply #5 on: July 16, 2004, 11:53:45 AM »
Worr stuck with WB.

Offline GtoRA2

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Confirmed Kill.
« Reply #6 on: July 16, 2004, 12:08:12 PM »
oddly back then it never bothered me to take off from back bases, I ended up doing that anyway to get alt before the fight.


I would be anoyed now lol, but then I was never bored!

When my dad saw the bill on his card( I didn't have one at time) he was not pleased with me! lol
I was working a part time job and calculated my work hours in hours I could play WBs.

Offline GtoRA2

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Confirmed Kill.
« Reply #7 on: July 16, 2004, 12:15:38 PM »
BAH!! damnit, I got his name wrong.... I am having one of those days.....


Does he still play it?

Offline AKIron

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Confirmed Kill.
« Reply #8 on: July 16, 2004, 12:46:20 PM »
I tried the CK beta briefly, the one after Warbirds became Warbirds. Poor graphics and too slow. Was owned by Sierra wasn't it?
Here we put salt on Margaritas, not sidewalks.

Offline Moose1

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Confirmed Kill.
« Reply #9 on: July 16, 2004, 01:01:45 PM »
Worr stayed with WarBirds and joined a squad over there...32nd Fighter Group, something like that?

He's an awesome guy, we do miss having him around.

Offline AKCasca

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Confirmed Kill.
« Reply #10 on: July 16, 2004, 01:06:04 PM »
Quote
Originally posted by AKIron
I tried the CK beta briefly, the one after Warbirds became Warbirds. Poor graphics and too slow. Was owned by Sierra wasn't it?


was in the CK beta that Gillys crew were working on. I still have all the versions of it and the CDs. I need to take a look but it seemed that the graphics and all were better than anything available at the time (wb,fa,aw) and even after coming to AH open beta it held its own for awhile in the looks dept.

Offline Ripsnort

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Confirmed Kill.
« Reply #11 on: July 16, 2004, 01:07:04 PM »
CK, remember the "blue country"? Ahh yes, the days when a Zero could outdive and kill a P38 ;)

Offline AKIron

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Confirmed Kill.
« Reply #12 on: July 16, 2004, 01:08:23 PM »
I may have it mixed up with another sim. Seems that Eidos owned CK. Did Sierra go beta with a mmp WWII sim that never left beta?
Here we put salt on Margaritas, not sidewalks.

Offline AKS\/\/ulfe

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Confirmed Kill.
« Reply #13 on: July 16, 2004, 01:10:14 PM »
Yeah Iron, it was supposed to be Desert Fighters or something like that. Based in the mediterranean theater. Would have been great, it was based off the same MMP engine that RBII/3D used. 64 to 200 players online free in the same arena. Too bad that one bit the dust.
-SW

Offline Ripsnort

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Confirmed Kill.
« Reply #14 on: July 16, 2004, 01:15:51 PM »
Quote
Originally posted by AKIron
I may have it mixed up with another sim. Seems that Eidos owned CK. Did Sierra go beta with a mmp WWII sim that never left beta?


Domark first came out with CK if I'm not mistaken.