Author Topic: Urchin!  (Read 379 times)

Offline Sikboy

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Urchin!
« on: July 16, 2004, 04:59:37 PM »
Let us know what effect this has! :)


Quote
originally posted by Pyro
Made a change to the effect of obliquity on the armor penetration model. Impact angle has a more
pronounced effect on a projectile's armor piercing capability.




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Offline emodin

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Urchin!
« Reply #1 on: July 16, 2004, 09:27:55 PM »
Unless I am completely off base, I would expect some really nice things from this.  

First off, assuming oblique hits on gvs were not modled, then whenever you hit a panzer on it's side armor, REGARDLESS OF THE ANGLE AT WHICH THE SHELL IMPACTED ON THE ARMOR, your shell would have the penetration caracteristics of a 90 degree (to armor) impact on the side armor. Example: throw a tennis ball at a wall and watch what happens.  If the ball hits the wall and bounces straight back at you, you hit it at 90 degrees.  However, if the ball bounces back at an angle, you hit the wall at an oblique angle (not straight on).

Now, in the real world, you are hardly ever going to get a true 90 degree impact on the armor, and this has an effect on the penetration caracteristics of the shell.  Basically, if you the side of a panzer at an oblique angle of, say 10 degrees, then your shell would have to penetrate more armor than if you had hit it straight on, the same way it has to penetrate more armor when you hit sloped armor.

Offline Urchin

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« Reply #2 on: July 16, 2004, 10:28:29 PM »
Yea, I'm going to be checking it out to see what effect it had.  I haven't got a whole lot of time for the next week or so though.

Offline Karnak

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Urchin!
« Reply #3 on: July 17, 2004, 02:14:09 AM »
Quote
Originally posted by emodin
Unless I am completely off base, I would expect some really nice things from this.  

First off, assuming oblique hits on gvs were not modled, then whenever you hit a panzer on it's side armor, REGARDLESS OF THE ANGLE AT WHICH THE SHELL IMPACTED ON THE ARMOR, your shell would have the penetration caracteristics of a 90 degree (to armor) impact on the side armor.

That is incorrect.  Angle always mattered, but they changed how it works now.  Hopefully so that angles reduce penetration compared to how they did before.
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Offline Lazerus

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Urchin!
« Reply #4 on: July 17, 2004, 03:12:13 AM »
Quote
Originally posted by Urchin
Yea, I'm going to be checking it out to see what effect it had.  I haven't got a whole lot of time for the next week or so though.


Waiting in anticipation. You're GV critiques (sp) seem to be spot on to me. Hopefully this will fix many of the problems we all have had.

Two passes from an F6F, guns only, sending me in my panzer back to the tower seems out of place to me. I hope this feature is being changed.

Offline Urchin

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« Reply #5 on: July 17, 2004, 11:31:43 AM »
I flew for a few hours this morning and looked for Panzers to kill.  

The changes don't seem to have had much effect on the Hispano (I flew the Spit 9).  If you could get a decent burst in at 300 yards or so and a 30ish degree angle, you could knock out the turret or the engine.  I blew up a couple coming in from straight up and aiming at the top just in front of the turret.  

One really big change is now the MG-151 is very effective against the Panzer IV.  I talked to Pyro about the MG-151's AP capability, we had a long discussion.  I'm not sure if this is an unintentional change or if he actually found some different data, but he gave me a very convincing argument over the phone that the MG-151 didn't stand much of a chance of getting through the armor on a Panzer IV at any kind of range where the plane would be able to pull out of its dive.  

But as it stands now, the MG151 is effective at knocking out the turrets and engines of the Panzer IV.  I personally havent actually blown any up with them yet, but I'm sure it could be done if you hit em in the right spot.  

I didn't test the .50 yet but as its AP capability is much the same as the Hispano AP round I think it will be able to disable the Panzer IVs turret and engine, and kill it sometimes.

Offline moot

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Urchin!
« Reply #6 on: July 17, 2004, 12:29:15 PM »
yeah, the key word in Pyro's post was more.
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