Hey, I just had an idea...(Whooooooooaaaaa) What if one of the HTC guys recorded "Alert A1," "Alert A2," all the way up to like 150 (What map has over 150 bases? If there is one they can limit it when they put out the terrain editor) And then go on a codin' rampage to set it all up? After the game bugs are fixed, atleast (Boy'll that be awhile).
Example: The Win95 game; SimCopter. Came with a sort of in-flight radio that had pre-recorded things that went with it.
Sounds folder had:
6 radio stations (One empty; none of the below applies to it )
6-10 songs per station
2-3 DJ thingies per station
80 commercials TOTAL, (randomized ingame) each about 50 secs long
144 misc sounds, average 40kb each (Stuff on dispatch comm, stuff yer guy yells, etc)
114 sounds made by people in the city (NPCs)
97 Game sounds (Copter, crashes, planes, bla bla)
24 custom songs, each about 11 mb
All of them were minimal compression .wav files that sounded unbelievable and the whole sounds folder is only 398 MB, so it obviously wouldn't be a size problem, but I bet HTC won't wanna sit fer years coding that all in. Just a rampaging thought.