Author Topic: AI 88's  (Read 5907 times)

Offline Overlag

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AI 88's
« Reply #15 on: July 26, 2004, 11:31:28 AM »
Quote
Originally posted by YUCCA
I usually lose about 15-20% of my 262's to puffy ack :P


and the other 80% to CTD's? :mad:
Adam Webb - 71st (Eagle) Squadron RAF Wing B
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Offline Midnight

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AI 88's
« Reply #16 on: July 26, 2004, 12:02:14 PM »
I agree that 88mm and 5" flak is stupid.

If it has to be there, it should be putting up barrages at various "probable hit" locations, rather than tracking a single fighter that is flying at 300+ MPH in a turning dogfight.

Further, the flak should not even fire when the airspace more friendlies than enemy.

When 88mm altitude bursts were fired, each shell had to be pre-set by a gun crew member. I find it HIGHLY unlikely that someone would be able to predict what altitude a figter would be at at any given moment. Let's say it took 15 seconds to fuse and set an 88mm shell... For a fighter in a dogfight, a lot can change in 15 seconds

Offline Grits

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« Reply #17 on: July 26, 2004, 01:18:38 PM »
The only thing I dont like about puffy ack is it can shoot you through a mountain which is silly, other than that I rarely get hit by it.

Offline CMC Airboss

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AI 88's
« Reply #18 on: July 26, 2004, 01:24:43 PM »
If the 88mm "puffy" ack is discouraging you from flying in an area, then it is doing its job.  If you encounter the ack and continue to fly in an area that it is protecting, you are taking your chances of being hit by any one of the hundreds of rounds being fired against you.  

MiG

Offline SirLoin

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AI 88's
« Reply #19 on: July 26, 2004, 01:54:06 PM »
And the worst thing about it is you can't strafe the 88's.

..It seems you can strafe them after all..oopsy
« Last Edit: July 27, 2004, 11:09:25 PM by SirLoin »
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Offline xBarrelx

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AI 88's
« Reply #20 on: July 26, 2004, 02:10:09 PM »
Being able to kill the 88mm's and making them mannable would be better. But other than that, I have no trouble avoiding it. Change altitude and direction slightly and you'll never get hit. Leaving your plane on auto-pilot isn't smart. But I wouldn't mind seeing it disappear, it's never stopped me from going into an area and killing people but it can get annoying avoiding it for 10 min.

Offline Adogg

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AI 88's
« Reply #21 on: July 26, 2004, 02:31:00 PM »
88mm has nailed me a couple of times but never once did seriously critical damage. Last time was a B26 Wing hit, didn't even do structural damage. *shrug*

Could it be a connection thing?
The better your connection the more accurate the Ack picks you up?

Offline Midnight

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« Reply #22 on: July 26, 2004, 02:36:02 PM »
Quote
Originally posted by xBarrelx
...Change altitude and direction slightly and you'll never get hit. ...


Then explain how it kills fighters that are in the middle of a dogfight / furball? Seems to me that they are always changing direction and altitude.

The fact is that with enough 88mm being fired, you will eventually take a hit, no one should argue that. The frustrating thing about it for me is that the stuff can track you all over the sky and can switch targets instantly. If 88mm operated more realisticly, it wouldn't be so bad, because fighters would rarely be shot at while engaged in close combat with other fighters.

Offline kevykev56

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AI 88's
« Reply #23 on: July 26, 2004, 02:40:03 PM »
Since AH2 came online I have been getting nailed by the 88. It seems to hit me even when I change direction/alt. I got nailed by it while fighting a n1k a few weeks back. One of those...there is no way that n1k had an angle on me...lol. Went back and reviewed film and sure enough wasnt the N1k was the puffy stuff. I dont remember ever getting killed by it in AH1, how much different is it modeled in here?

RHIN0
RHIN0 Retired C.O. Sick Puppies Squadron

Offline xBarrelx

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« Reply #24 on: July 26, 2004, 02:53:10 PM »
Quote
Then explain how it kills fighters that are in the middle of a dogfight / furball? Seems to me that they are always changing direction and altitude.
[/B]

Are you sure that you weren't near a CV? I've always had hell trying to avoid CV flak because it's manned a lot of times. Other than that I've never been hit by anything other than CV flak, ever.

Offline Edbert

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AI 88's
« Reply #25 on: July 26, 2004, 03:08:54 PM »
Quote
Originally posted by SirLoin
And the worst thing about it is you can't strafe the 88's.

I was sure you can. Then what are those things at bases that look like 88s, don't fire tracer rounds and ARE shootable?

Offline simshell

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« Reply #26 on: July 26, 2004, 03:17:34 PM »
im not sure here but there is guns at a base called soft gun battery that is realy easy to destory could that be the 88M?


its not the shore battery
known as Arctic in the main

Offline GODO

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AI 88's
« Reply #27 on: July 26, 2004, 03:56:18 PM »
AI 88 acks are bad, but manned 88s are much worse. I've lost lots of planes to individuals confortably hidden behind these 88s, single players ruining the fun of lots of other players without taking any risk or time in the process.

Offline RTSigma

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« Reply #28 on: July 27, 2004, 01:24:37 AM »
I have yet to be shot down by them. At the most, they're just annoying.

Ack should be more effective at higher alt.

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Offline B17Skull12

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AI 88's
« Reply #29 on: July 27, 2004, 01:35:40 AM »
one in early april 1945.  Skull12 was flying his f6f over western part of okinawa.  when out of the blue he instantly went back to tower  "Host:You have been killed:  The IJN fleet was to my 1oclock 5k.  i was stuck in a field gun for the rest of the frame:(
II/JG3 DGS II