Author Topic: AI 88's  (Read 6163 times)

Offline Furball

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AI 88's
« Reply #30 on: July 27, 2004, 03:06:09 AM »
Quote
Originally posted by B17Skull12
one in early april 1945.  Skull12 was flying his f6f over western part of okinawa.  when out of the blue he instantly went back to tower



you mean Ackinawa?

I have even been killed by own black puffy ack while on anti suicide weenie patrol over cv in Chog.  I get behind a jug (that had the AI 88's shooting at him)...... about to fire....... .


and for those of you that argue that your own ack cannot kill you.  i can assure you it can - or atleast it could in AHI.  Just up off a cv while some torpedo bombers or a low fighter is getting shot at by the tracers.  You fly infront of the deck guns you take damage.
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Offline 13Promet

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AI 88's
« Reply #31 on: July 27, 2004, 05:51:01 AM »
No: I think he's talking about SAMkinawa.
When I was part of 308 RAF squadron in Okinawa scenario we lost 2 fighters in 10 seconds while travelling at 27k over the enemy fleet. Pretty frustrating.
« Last Edit: July 27, 2004, 05:55:43 AM by 13Promet »

Offline TheDudeDVant

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AI 88's
« Reply #32 on: July 27, 2004, 07:41:32 AM »
Quote
Originally posted by simshell
im not sure here but there is guns at a base called soft gun battery that is realy easy to destory could that be the 88M?


its not the shore battery



Yes.. that is the one.. You can strafe down  the 88mm ack at bases.. 88mm still sucks donkey balls though..

HTC, this is a challange the other player game.. Not challange AI ack from 8k away.. What gives with no reply on the abhored 88 ack?? It sucks!

88 does not care if you fly straight or not.. As far as I can tell the faster you fly in it the more likely you are to be hit.. 262s are the absolute worst.. Our squad was owning bout 8x our numbers but we lost over half our 262s to 88.. Myself included.. One hit and instant fire.. swell..  I swear it is always firing at me too.. Even when other good guys are closer to it's source...  88mm is for newb loser games HT...

This is how lame the 88mm ack is.. It is almost identical to the ack that was in AW.. I can remember buyin AW at a store for the first time. This was before I played it online at AOHell..  You could fly a p38 on this one mission and the mission called for you to get hte ack ack before it got you.. It was the same stuff in like 1996.. Puffy ack that was just pop around you.. Eventually it would hit you.. It was some number in a set of odds that dictated your survival..  

I just love paying my money monthly to die an instantaneous death to an unmanned AI controled set of numbers.. loving sucks..

Offline TheDudeDVant

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« Reply #33 on: July 27, 2004, 08:13:36 AM »
I would just like to offer this SS from AW that is prolly round 1998 as exhibit A... You'll notice the puffy ack that looks just like the puffy ack we have in 2004 playing AH..  At least in 1998 it did not shoot you through mountains.. So, I guess the tracking system has seen upgrades.. lol

Com'on HT! lol



Offline DipStick

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« Reply #34 on: July 27, 2004, 08:20:15 AM »
Must agree the puffy ack is pretty lame. Been hit a few times. Last 2 times (in SpitV) it took off a wing both times and I was jinking around and at least 4-5k from nearest field.

Offline Edbert

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« Reply #35 on: July 27, 2004, 08:57:57 AM »
I say leave the puffy ack in the game. Enemy AAA was a serious threat to both fighters and bombers and should be in the game to add to the danger of entering enemy airspace.

What needs to change is the speed with which the auto-aim and auto-tracking of the puffy stuff can react to an aircraft. Also there should be a range limit on the kills (at least on fighters that are not flying straight and level) to say 1 mile range. I have been single-ping-killed by CV ack many times before while maneuvering, sometimes from just inside visual range which is what, about 7 miles? As a matter of fact Whels is an absolute master at the CV gun, I've seen him land 25+ kills with them on many occaisions. I'll let him speak about the ranges of his kills with CV ack though. Having the AAA (not AA) be manable really is gamey, for many of the reasons that have already been discussed here but primarily because they did not have such accurate proximity fuses in the early 40s.

The other thing which would add to the realism but is possibly out of the question from a coding/performance standpoint is that the 88mm ack should be fired into a rectangular box, this was aimed just above and just ahead of a target.

Offline rod367th

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AI 88's
« Reply #36 on: July 27, 2004, 09:22:38 AM »
too Bad the Bismark didn't have ah2 ack. Since it used every single round it had on incoming planes and only hit 1 or 2 but no kills. Just watch WW2 Films of cv attacks Never seen a plane fired at 5 miles away let alone hit. Have to agree with all here having puffy ack be AI is not brightest idea.


« Last Edit: July 27, 2004, 09:34:45 AM by rod367th »

Offline Eagler

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with radar too....
« Reply #37 on: July 27, 2004, 09:29:15 AM »
how else do they hit you in the clouds with it ...

sam missiles aren't as accurate as AH flak :)
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Offline slimm50

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AI 88's
« Reply #38 on: July 27, 2004, 12:01:40 PM »
Shouldn't this thread be posted in the "Bugs" forum? Might get a useful response there.

Offline Furball

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« Reply #39 on: July 27, 2004, 12:44:50 PM »
done!
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Offline slimm50

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AI 88's
« Reply #40 on: July 27, 2004, 02:06:10 PM »
Quote
Originally posted by Furball
done!


WOOT!   I feel th power:D   O wait...nm...just something I ate.

Offline kevykev56

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AI 88's
« Reply #41 on: July 27, 2004, 03:05:37 PM »
Quote
No plans on changing it.

HiTech



Did this code change from AH1 to AH2? Or have I just been extremely unlucky lately?

RHIN0
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Offline Stang

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AI 88's
« Reply #42 on: July 27, 2004, 04:13:15 PM »
It seems that in AH2 there are puffy ack batteries at almost every field and strat.  Seemed they were only at strats and ports/cv's in AH1.  I'd rather see a manned 5" gun battery at strats and ports, like on cv's now, that can be killed.  At least then it would be a player, not a frikkin no talent AI random ack blast that killed ya.  Then those 10,000 yard bs shots would take some "skill" to kill with.   :mad: :mad: :mad: :mad: :mad: :mad: :mad: :mad: :mad:

Offline GODO

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AI 88's
« Reply #43 on: July 27, 2004, 05:33:43 PM »
Quote
Originally posted by Stang
I'd rather see a manned 5" gun battery at strats and ports


With AI ack you can at least survive, with a manned ack you will die for sure to the hands of the typical opportunistic.

Offline SirLoin

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AI 88's
« Reply #44 on: July 27, 2004, 08:40:37 PM »
This wasn't good..I was trying to take off from A2 in Mindano and I was getting shot at by a factory ack 88 as I rolled down the runway..And the factory was much lower in altitude and not even close to being in LOS.

Needless to say if I had lost a perk plane this way I woulda been upset.:mad:
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