Author Topic: Targets List for your clip board  (Read 330 times)

Offline Sandman

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Targets List for your clip board
« on: June 07, 2001, 09:19:00 PM »
Enjoy...

   

Clipboard Targets List

SOURCES: Hitech Creations (http://www.hitechcreations.com/map.html), Delta 6 (http://www.worldaccessnet.com/~delta6/ord.htm), AKCurly, Swoop, Snefens and Storm.


sand
       

[ 06-08-2001: Message edited by: Sandman_SBM ]
sand

Offline hblair

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Targets List for your clip board
« Reply #1 on: June 07, 2001, 10:06:00 PM »
Way to go sand, got it on my clipboard now. I had done one of these a while back, but was unsure of the accuracy of some of my ships ordinance.

Looks great, thanks!

Offline Sancho

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Targets List for your clip board
« Reply #2 on: June 07, 2001, 11:28:00 PM »
badass. thanks  :)

Offline lasse

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« Reply #3 on: June 08, 2001, 01:28:00 AM »
Yess yess yess, just what I needed     :D     :D

Thanks !

 
 
The 332 "VIKING" squadron
Lasse

[ 06-08-2001: Message edited by: lasse ]
You smell that? Do you smell that?
Napalm, son. Nothing else in the world smells like that.
I love the smell of napalm in the morning.
The smell, you know that gasoline smell, smelled like victory.

Offline DRILL

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« Reply #4 on: June 08, 2001, 01:56:00 AM »
exelent <S> sir
Drill /384th FA/CH 364th

Offline AKcurly

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« Reply #5 on: June 08, 2001, 04:24:00 AM »
Great idea, Sand!  Couple of remarks tho:

1) I believe it requires 2,500 pounds to drop a VH at an airfield, not 2,000.

2) The VH at vehicle fields require 700 pounds of ordnance.

AKcurly

Offline Swoop

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« Reply #6 on: June 08, 2001, 04:26:00 AM »
Hang on a sec here.

I always understood that the city has absolutely no effect on the HQ rebuild time at all, it merely effects the factory rebuild time.......and, therefore if the city is destroyed the radar factory will take longer to rebuild when it is destroyed, therefore, increasing HQ rebuild time.

In other words, if ya want enemy radar to be down for 30 mins, just destroy the HQ.  If ya want it down for an hour, destroy HQ and radar factory.  If ya want it down for two hours destroy HQ, radar factory and city.

Destroying HQ and city = HQ down for 30 mins cos radar factory still at 100%.


or have I got it wrong?

 

Offline Sandman

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« Reply #7 on: June 08, 2001, 05:18:00 AM »
Thanks guys... I've got some corrections to make...

You're right Swoop... I got it wrong. I'll change it for Curly's numbers also.

The Headquarters ordnance is also wrong. You'll need 20,000 lbs of bombs to destroy the headquarters.

The new board should be on later tonight.

Thanks for your help and my apologies for putting up bad information.

sand

[ 06-08-2001: Message edited by: Sandman_SBM ]
sand

Offline LLv34_Snefens

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« Reply #8 on: June 08, 2001, 05:23:00 AM »
I believe the city buildings had their downtime increased to 2 hours some while back, so you would have better time to take advantage of it.

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Snefens, Lentolaivue 34.
Location: Aarhus, Denmark

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Offline Sandman

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« Reply #9 on: June 08, 2001, 05:24:00 AM »
I hadn't heard that Snefens... Who knows, you might be right. I really wish HTC would post these numbers for us and remove the need for speculation.

[ 06-08-2001: Message edited by: Sandman_SBM ]
sand

Offline AKcurly

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« Reply #10 on: June 08, 2001, 07:39:00 AM »
Sand, unless version 1.07 differs from 1.06, the following is definitely true:

1)24k of bombs to take down HQ

2)The length of time HQ stays down is a function of the damage done to the city.  Your figures are correct.  Go read  http://www.hitechcreations.com/map.html

BTW, it takes 200 pounds to destroy a fuel/ammo/barracks, not 250.

Again, good idea!

AKcurly

Offline Sandman

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« Reply #11 on: June 08, 2001, 02:55:00 PM »
Okay... so is the VH damage different if it's a Vehicle Base rather than an airfield or port?

 
Quote
The percentage of objects down at a city complex affects the rebuild time of damaged or destroyed objects for that country's factories.  For example, if a factory is destroyed and there is no damage to any city targets, the the rebuild time for the factory would be 30 minutes.  If, however, the city were 50% incapacitated, then the rebuild time for the destroyed factory would be an hour.  If the entire city were destroyed, then the factory rebuild time would be two hours.

The number of objects down at a factory complex affects the downtime of the corresponding structure at the field.  If a radar factory is damaged or destroyed, the field radar rebuild time is increased.  Field radar will be unavailable if the radar at the field is destroyed.  If a country's HQ is destroyed, then radar is eliminated and sector counters become inoperable for that country.

Am I not seeing how a damaged city affects the HQ? According to this, destroying the city increases rebuild time of the HQ to two hours.

[ 06-08-2001: Message edited by: Sandman_SBM ]
sand

Offline Sandman

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« Reply #12 on: June 08, 2001, 05:35:00 PM »
Okay... I think it's correct now.
sand

Offline Arcon

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« Reply #13 on: June 08, 2001, 06:59:00 PM »
Kewl work!

Any chance you might know where to find images of the actual factories?

Thanks

Offline Sandman

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« Reply #14 on: June 08, 2001, 07:30:00 PM »
You mean these?

Training Facility:
       

Fuel Farm:
   

Ammunition Factory:
 

Radar Factory:
       

City:
       

Headquarters:
   

[ 06-08-2001: Message edited by: Sandman_SBM ]
sand