Author Topic: Patch 7, lots of fixes and TrackIR support  (Read 1903 times)

Offline eilif

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Patch 7, lots of fixes and TrackIR support
« Reply #15 on: July 31, 2004, 06:40:15 AM »
But one excellent feature is that the system retains your set views from your hatswitch setup ... so as you pan around with your TrackIR, your head position automatically adjusts around the cockpit! Great for looking around the headrest on your six view.


Im sold! this is exactly what i was wondering, i wasnt sure what it was going to do with the head positions, looks like im going to lay down some cash and get this sucker.

Offline eilif

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Patch 7, lots of fixes and TrackIR support
« Reply #16 on: July 31, 2004, 06:50:16 AM »
is aces high the only sim that alllows you to move around in your cockpit? I am impressed with il2, and ww2ol, but i feel too restrained by the view system, too static. I dont see why these games have 3d cockpits and you cant even move your head around, did hiteck copyright this feature so other developers cant use it?

Offline Kweassa

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Patch 7, lots of fixes and TrackIR support
« Reply #17 on: July 31, 2004, 08:38:03 AM »
eilif, the secret is, IL2/FB cockpits aren't 3D. It's semi-3D, or "2.5D" as Japanese may refer to it.

 Think of a movie setup facade.

Offline Edbert

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Patch 7, lots of fixes and TrackIR support
« Reply #18 on: July 31, 2004, 09:40:35 AM »
Quote
Originally posted by Wotan
Some one give a write up on Track IR in AH. Some of us arent able to test it out yet...

I's premature for this to be called a "write-up" since I've only mesed with it for about 15 minutes and it was offline but here are some observations:

The full functionality as HTC has implemented it is not yet possible, waiting on a new relase from NaturalPoint for that.

I have version 3-pro of the device and version 3.11 of the software.

I did not remap the TIR hot keys, I tried but their keymapper does not support key combos (like ctrl-1) for the basic functions so I'm stuck with the F9-F12 defaults.

Probably because of the above statement some of the AH default keys don't seem to work (probably what will be addressed by the new software from NAturalPoint.

Most views seem to work best in the snap mode, it is a fluid move until you have the built-in view "centered" then it sort "snaps" into the head position you had saved with the F10. This works WONDERFULLY well for the left-rear right-rear views as the pan moves towards that direction the pilots head moves to the side with the snap.

I had trouble looking up and back when I did it by looking up then back. I was able to do it by looking to the side then back then up though.

The dead 6 view is kinda broken with just the TIR (it reminds me of how IL2/FB/AEP works)  right now. I was ble to use my hat switch for the linda-blair view but the pilots head position returned to default (up against the headrest where you cannot see anything but the armor).

I'd like a bigger dead zone than I could get with my limited amount of messing with it could obtain. Perhaps a solid snap when centered would help. But as it stands right now (for me) my gunnery is going to suffer drastically since it seems to jump around quite a bit.

---I am being critical here as I am trying to mention all the things I found. Overall I am VERY pleased. This is SO much better than the mouse emulation views I had before this patch. Most of the things I mentioned are probably my fault, or the result of only playing with it for a few minutes, or will be addressed with the new software patch from NaturalPoint. This is major step forward for Aces High in my opinion. I think TIR now has native support in just about every prop-sim there is, at least all of those that still have developers looking at them :D

Offline Edbert

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Patch 7, lots of fixes and TrackIR support
« Reply #19 on: July 31, 2004, 09:47:28 AM »
Quote
Originally posted by wklink

Thank you HTC.  I am having my review of the TIR3 I just put up altered to state that you guys implemented TIR support.  I am glad it was done before the review I am writing goes up as well.  I really do think this thing is essential in all new simulations.

I just read the TIR3 write-up at SimHQ, followed a link from the NaturalPoint website. It is a great review but it dings HTC somewhat for not having support. In fact it says any flight sim that does not have native TIR support will get dinged appropriately (I agree). I don't know if this is the one you are talking about but as of 8:30AM central time it was still negative.

PS>in that same article it is said that there has not been anything new in joystick designs in 3 years...

  -cough- -ahem- COUGAR -cough-


:D

Offline wklink

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Patch 7, lots of fixes and TrackIR support
« Reply #20 on: July 31, 2004, 09:57:49 AM »
Quote
Originally posted by Edbert MOL
I just read the TIR3 write-up at SimHQ, followed a link from the NaturalPoint website. It is a great review but it dings HTC somewhat for not having support. In fact it says any flight sim that does not have native TIR support will get dinged appropriately (I agree). I don't know if this is the one you are talking about but as of 8:30AM central time it was still negative.

PS>in that same article it is said that there has not been anything new in joystick designs in 3 years...

  -cough- -ahem- COUGAR -cough-


:D


I've written to our web publisher asking him to put a blurb in there stating support is now in place.  

I was disappointed that TIR support wasn't out with the first version.  I don't know whether my whining helped get support for the game or not.  Some folks at Naturalpoint seem to think it did but that isn't important.  What is important is we have support for TIR Enhanced mode, and it works pretty darned well.

As for the Cougar.  Yes, I know all about it.  I got one of the first ones released.  I consider the Cougar, the CH USB stuff and the sort evolutionary, not revolutionary.  The TIR is a brand new piece of hardware that revolutionizes the flight sim market.  Considering how soft the market is this really is amazing.
« Last Edit: July 31, 2004, 10:00:59 AM by wklink »
The artist formerly known as Tom 'Wklink' Cofield

Offline eilif

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Patch 7, lots of fixes and TrackIR support
« Reply #21 on: July 31, 2004, 10:00:27 AM »
eilif, the secret is, IL2/FB cockpits aren't 3D. It's semi-3D, or "2.5D" as Japanese may refer to it.

Think of a movie setup facade.

ah i thought they stopped doing that with warbirds 3, guess they have just integrated it better. 3d shapes super imosed on 2d mat i c.

i notice that when i use mouse look its a rather jumpy transition for the subtle movements, is the scroling smoother with track ir?  I wonder if we could get the track ir software set up for the mouse, i have so many buttons on my mouse that i can use it as a throttle like the x45 but also for looking around, that seems like the next step for the independant throttle users, since the main reason there are independant throttles is for more buttons. i wonder if you put the throttle on rollers and taped the mouse to it if it would work well. or just took the infared eye and mounted it on the x45.  tho pushing the throttle back and forth and moving it all around would not work to well so a slider is probably the best way to go.

Offline Overlag

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Patch 7, lots of fixes and TrackIR support
« Reply #22 on: July 31, 2004, 11:53:42 PM »
finaly the 262 is good!!!!!!!!

oh and PLEASE FOR THE LOVE OF GOD MAKE SOME MAPS :mad:
Adam Webb - 71st (Eagle) Squadron RAF Wing B
This post has a Krusty rating of 37

Offline jodgi

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Patch 7, lots of fixes and TrackIR support
« Reply #23 on: August 01, 2004, 07:24:59 AM »
Dam u HTC!

for releasing TIR support just as I started my 3 week vacation 1,991.7 km away from my AH computer.

Dam u...


Offline TheBeeg

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Patch 7, lots of fixes and TrackIR support
« Reply #24 on: August 01, 2004, 09:04:28 PM »
Take it from me as I fly ww2ol as well as AH.  WW2OL has full enhanced TrackIR support.  You can change your views totally in every direction with TrackIR.   It does take a hell of a lot of tweaking to feel comfortable with it.  In my case I've been using the hat views for 2.5 years and haven't yet totally abandoned them but many of my squaddies over there swear by it.
TheBeeg

P.S. I'd like to read some specifics on just how it's supposed to work in AH and what HT meant by the statement about needing the latest driver "when it comes out"

Quote
Originally posted by eilif
is aces high the only sim that alllows you to move around in your cockpit? I am impressed with il2, and ww2ol, but i feel too restrained by the view system, too static. I dont see why these games have 3d cockpits and you cant even move your head around, did hiteck copyright this feature so other developers cant use it?

Offline eilif

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Patch 7, lots of fixes and TrackIR support
« Reply #25 on: August 02, 2004, 05:35:28 AM »
Take it from me as I fly ww2ol as well as AH. WW2OL has full enhanced TrackIR support. You can change your views totally in every direction with TrackIR. It does take a hell of a lot of tweaking to feel comfortable with it

posted by the beeg.


what i was griping about is not the abuility to look in every direction, but to actually move your head around so you can set up custom head positions like ya can in ah(xyz axis).  ww2ol and il2 give you a default head position, that feels like the pilots head is nailed to the back of the seat, heck i dont even think your head moves around with the effects of pulling Gs in these games. For me looking around should be where a developer really stresses for realism. movement is one of those things i consider very real.

sorry i just woke up havent had breakfast yet. :eek:

Offline Edbert

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Patch 7, lots of fixes and TrackIR support
« Reply #26 on: August 02, 2004, 01:02:13 PM »
Quote
Originally posted by wklink

I was disappointed that TIR support wasn't out with the first version.  I don't know whether my whining helped get support for the game or not.  Some folks at Naturalpoint seem to think it did but that isn't important.  What is important is we have support for TIR Enhanced mode, and it works pretty darned well.

I think it helped, there were dozens of us "helping" (whining/b1tching) too :D

I think what ultimately escalated it was the fact that WW2OL and WB2004 both came out with it. HTC was not concerned that a boxed sim had it, but when those two did...

It went from a "drop the topic already jodgi" to "on the list but not near the top" to full native implementation in only 3 months.

WOOT, WTG, HTC!

Offline hitech

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Patch 7, lots of fixes and TrackIR support
« Reply #27 on: August 02, 2004, 01:34:30 PM »
Nothing prompted the timing.We said long ago that we would implement it.

The list finaly got short enough where I had the time.


HiTech

Offline SunKing

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Patch 7, lots of fixes and TrackIR support
« Reply #28 on: August 02, 2004, 01:42:06 PM »
thanks for doing it.

Offline Dennis

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Patch 7, lots of fixes and TrackIR support
« Reply #29 on: August 02, 2004, 04:27:15 PM »
Thanks for finding the time, HiTech.
Quick clarification, please ....

Is the 90-degree up view the "full head movement" you mention coming with the next NaturalPoint driver update?

Splash1