Author Topic: Am thinking 88puffy flak at bases need to be fixed  (Read 1832 times)

Offline Furious

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Am thinking 88puffy flak at bases need to be fixed
« Reply #15 on: August 05, 2004, 02:14:35 PM »
If i had to guess, I would say I get hit (no damge or flyable damage) by the puffy ack about 3 to 4 times more often than I get insta-killed by it.  

...but, the insta-kill when you are fast and manuevering is about 3 to 4 times more annoying than just about any other thing in the game.  :D

Offline Zanth

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Am thinking 88puffy flak at bases need to be fixed
« Reply #16 on: August 05, 2004, 02:28:49 PM »
Where 88 ("friendly" 88's) has hit me is while you are chasing an enemy plane.  The 88's then miss the bad guy and nail you instead.  

During the 88's "miss the enemy" routine god help you if you are close to the bad guy.  I suppose the moral of the story is don't chase enemy plane near your field or take your chances.
« Last Edit: August 05, 2004, 02:34:23 PM by Zanth »

Offline kevykev56

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Am thinking 88puffy flak at bases need to be fixed
« Reply #17 on: August 05, 2004, 02:30:18 PM »
Quote
But less accurate does NOT meen you cant be hit.


So by a random factor, no matter how well I jink, turn, speed up, slow down, I am guarnteed to die by AI ack at some point.


Since AH2 I have died almost nightly by AI 88s. In AH1 I cannot remember ever dying in it. How much was this random hit percentage changed? Or am I just extremely unlucky?

RHIN0
RHIN0 Retired C.O. Sick Puppies Squadron

Offline simshell

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Am thinking 88puffy flak at bases need to be fixed
« Reply #18 on: August 05, 2004, 07:34:43 PM »
never have been hit by it HTC and i been playing AH2 since day 1

tho i was hit 1 time by Manned 5 inch cv flak
known as Arctic in the main

Offline rod367th

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Am thinking 88puffy flak at bases need to be fixed
« Reply #19 on: August 05, 2004, 08:07:56 PM »
morpheus or others hit what plane were you in. 4 of mine were p38's? rest 51's

Offline Ohio330

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Am thinking 88puffy flak at bases need to be fixed
« Reply #20 on: August 06, 2004, 10:17:08 AM »
I think it would be cool if they changed the 88 from AI
to mannable positions.  Then the acuracy would vary and
be more realistic.

Offline GScholz

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Am thinking 88puffy flak at bases need to be fixed
« Reply #21 on: August 06, 2004, 10:26:33 AM »
Like I've said before: This is a massively multi-player game. AI has no business killing players in this game. If I wanted to fly against AI and be killed by AI I would play Il2FB, a game that is a lot better than AH in every way except multi player. AI guns that randomly kill players is the most annoying "feature" of AH.
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Offline Muddie

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Am thinking 88puffy flak at bases need to be fixed
« Reply #22 on: August 06, 2004, 11:15:09 AM »
Can we strafe the 88s and take them down?  

Quote
Originally posted by hitech
And thats exactly what it does in AH Krusty. It becomes less acturate based on your speed,how much your turing, and how far away you are. But less accurate does NOT meen you cant be hit.

So far the post I see referancing the ack is that it kills you on rare ocasions. Well isn't that exactly what it suppose to do. If you want to make a case for it to be changed. Do some testing. Spend a few hours flying threw ack and find out how often it realy does hit you.


HiTech

Offline Overlag

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Am thinking 88puffy flak at bases need to be fixed
« Reply #23 on: August 06, 2004, 11:47:16 AM »
Quote
Originally posted by hitech
And thats exactly what it does in AH Krusty. It becomes less acturate based on your speed,how much your turing, and how far away you are. But less accurate does NOT meen you cant be hit.

So far the post I see referancing the ack is that it kills you on rare ocasions. Well isn't that exactly what it suppose to do. If you want to make a case for it to be changed. Do some testing. Spend a few hours flying threw ack and find out how often it realy does hit you.


HiTech


i know you "know" the game, but have you TRIED flying through flak?

 it doesnt make a blind bit of difference if im turning, or flying straight and level, it kills me 1/3-1/2 of the time. Yet if i up some bombers they can fly straight and level and never get downed, unless its a freak hit....... ive NEVER died from a 88 hit when flying buffs. yet if im in a fighter im always getting hit. How does a turning, alt changing, fast fighter get hit by ack?

oh and what about it firing through hills too? now thats a joke, you telling me you wont fix that EITHER?
Adam Webb - 71st (Eagle) Squadron RAF Wing B
This post has a Krusty rating of 37

Offline CMC Airboss

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Am thinking 88puffy flak at bases need to be fixed
« Reply #24 on: August 06, 2004, 01:19:01 PM »
Quote
Originally posted by Muddie
Can we strafe the 88s and take them down?
The 88mm flak guns are capable of being destroyed by strafing.  You just have to avoid the 37mm field ack.

MiG

Offline DipStick

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Am thinking 88puffy flak at bases need to be fixed
« Reply #25 on: August 06, 2004, 01:24:09 PM »
Quote
Originally posted by Zanth
I suppose the moral of the story is don't chase enemy plane near your field or take your chances.

Hehehe.. boy that sure makes for some great gameplay... :eek:

Offline TheDudeDVant

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Am thinking 88puffy flak at bases need to be fixed
« Reply #26 on: August 06, 2004, 02:16:38 PM »
Quote
Originally posted by hitech
And thats exactly what it does in AH Krusty. It becomes less acturate based on your speed,how much your turing, and how far away you are. But less accurate does NOT meen you cant be hit.

So far the post I see referancing the ack is that it kills you on rare ocasions. Well isn't that exactly what it suppose to do. If you want to make a case for it to be changed. Do some testing. Spend a few hours flying threw ack and find out how often it realy does hit you.


HiTech


A case for change? Is that not what this thread and others like are doing??

Find out how often it really does hit you?? Why dont you just tell us the pre-programmed odds you have given the AI that it might kill us in a massive HUMANplayer game??? As 'random' as it seems there must still be a set of odds placed somewhere...

Offline TheDudeDVant

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Am thinking 88puffy flak at bases need to be fixed
« Reply #27 on: August 06, 2004, 02:17:07 PM »
2x post  8(

Offline DREDIOCK

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Am thinking 88puffy flak at bases need to be fixed
« Reply #28 on: August 06, 2004, 03:20:35 PM »
I fly in puffy ack all the time.
I just ignore it as I rarely get hit by it let alone killed by it.
I think once two weeks ago or so it pinged me.
Just scratched the paintjob and no damage.
Probably been a few months since I've been killed by it

You guys must be flakmagnets or something
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Offline kevykev56

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Am thinking 88puffy flak at bases need to be fixed
« Reply #29 on: August 06, 2004, 03:35:23 PM »
Quote
I fly in puffy ack all the time.
I just ignore it as I rarely get hit by it let alone killed by it.
I think once two weeks ago or so it pinged me.
Just scratched the paintjob and no damage.
Probably been a few months since I've been killed by it

You guys must be flakmagnets or something



 DREDIOCK maybe its flying style. You may not be as aggressively flying near or around this stuff. If you are primaraly upping base defense then no you wouldnt die in it. However If you take your squad in, drop eggs on the FH, and attempt to straffe down acks while fighting off agressors. Two of your 10 pilots are killed/lose engine/oil or damaged in some other way by the puffy stuff prior to going in or fighting the bad guys.

I have no probs dying by someones hand " I do it regularly". I just dont like being killed by AI. I play this game for the challenge of fighting another human. There is no way to win at this AI88 game. You can jink, turn, change speed/alt and by a random factor you will die. It just ruins a flight thats all.

If it stays the same fine. I would just like to know the rules ie.

1. What do I need to do to cause a miss?
2. What percentage will I be hit?
3. Is there a difference between fighter and bomber hit %?
4. Why doesnt AI88s stop when enemy fighters are near?
5. Does enemy fighters receive damage from there own AI88s?
6. Why do AI88s fire over mountains?


I hate flying blind. Let us know the rules and I think this thread would end.

RHIN0
RHIN0 Retired C.O. Sick Puppies Squadron