Author Topic: Big Maps, what a joke  (Read 3320 times)

Offline Zazen13

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Big Maps, what a joke
« Reply #15 on: August 05, 2004, 12:18:33 AM »
Quote
Originally posted by Stang
My post was in no way a complaint to HTC about how they manage the game.  The problem is with the players and can only be fixed by the players.  I favor the small maps because at least on those the horde tards can't take fields unopposed for there is only so much room for their dweebery.  And one more thing, there is actually FIGHTING going on!  What a novel concept, aircraft meet in the air and actually fight it out to the death or until one is forced to withdraw due to damage or other circumstances.  On the big maps the only fighting tends to be who can judge the vulching conga line best.  Oh, and guys who claim they hate the small maps because it limits gameplay are totally full of it.  Just because you might have to face some resistance on  your 20k tiffie raid that is just going to auger anyway, don't say it sucks because you didn't die on your own terms.  BTW, the best way to get kills is to come up at a field a bish raid is attacking, just sit on the runway for 2 mins, collect 5+ proxies, and exit  :D


Surely, someone at HTC actually plays the game and realizes these glaringly obvious situations...I can't believe they are totally oblivious to them. This is not like EA where they have a huge stable of games. HTC has only one, AH II.


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Offline Stang

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Big Maps, what a joke
« Reply #16 on: August 05, 2004, 12:21:15 AM »
Fruda, there were no huge battles.  There were only huge hordes of rooks or bish picking on the few pieces of meat they found.  Fights? ROFL!

Offline Zazen13

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Big Maps, what a joke
« Reply #17 on: August 05, 2004, 12:24:53 AM »
Quote
Originally posted by Stang
Fruda, there were no huge battles.  There were only huge hordes of rooks or bish picking on the few pieces of meat they found.  Fights? ROFL!


I think Fruda's new. 50 on 5 does not constitute a fight by any stretch of the imagination. Even those brave 5 quickly evaporate to become part of their countries' 50  on 5 on the other end of the map 20 sectors distant.

Zazen
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Quote, "Cherrypicking is a state of mind & being, not only Art and Scienc

Offline DREDIOCK

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Big Maps, what a joke
« Reply #18 on: August 05, 2004, 12:30:39 AM »
Dunno I just left a pretty decent fight not 5 min ago.
Wasnt a horde, Wasnt a blob V blob
Maybe a 10V 10 attacking and counter attacking.
The largest problem was our dar was down more then anything (think something more creative should be done with dar rather then HQ down ALL dar down But thats just my opinion)

I never have a problem finding just about any kind of fight I want on the big maps.
Thats why I like the bigger maps.

though I would agree to maybe maling more feilds and thus moving the feilds closer together and perhaps having the fuel modified a bit for the larger maps

Honestly though with the maps we had I would have been happy to have ANY NEW map in the MA reguardless of size even if it was just another small one. So long as it was different from the current small map rotation.

Im happy to see a big map.
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Offline LYNX

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Big Maps, what a joke
« Reply #19 on: August 05, 2004, 12:36:59 AM »
I think the folk at AH have made a great map here.  Don't complain about the map when what's really spoiling it is the Horde mentality.

Offline B17Skull12

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Big Maps, what a joke
« Reply #20 on: August 05, 2004, 12:40:41 AM »
i cant stand furball.  i hate them i prefer the 1 on 1 stuff you find on pizza and infinity.
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Offline octospider0

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Big Maps, what a joke
« Reply #21 on: August 05, 2004, 12:46:22 AM »
imho,

this being my first "big map" since I started.  I had a blast tonight.  Decided to take a break from flying and had a good 3 hour tank war.  Very cool!

The 1 flying sortie I did to resupply a field was pretty good to, just trying to sort my way through the mountians and valleys was a good time.

Ive played too many online games to count (this is my first war sim) and I have never seen a time when the company producing the game was able to overcome the complaints.  There is always somebody pissed cause of this or that.  For a month ive been reading about ppl asking for big maps, now there is one and there is almost instantly a thread about how bad this one sucks or why big maps are bad.  Doesnt make much sense to me.  My opinion is however bias.  The last three games I played had player numbers in the 10 of thousands.  To me, the player base here has it made.  The company that produces that game responds to our posts, trys to fix problems ppl see with patches and from what ive seen has amazing customer service.  You wont hear me complain thats for sure.

Offline Furious

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Big Maps, what a joke
« Reply #22 on: August 05, 2004, 12:56:13 AM »
Quote
Originally posted by Fruda
[B...Have you seen the furballs on Trinity? About 10 mins ago, there were two huge battles between the rooks/knights and the rooks/bish. [/B]

I was logged on at that time.  Those were not battles.  There were two HUGE rook horde congo lines.  One mashing bish and one mashing knits, both pretty much unopposed.  

I logged and went to the CT.

Offline TequilaChaser

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Big Maps, what a joke
« Reply #23 on: August 05, 2004, 01:24:25 AM »
Quote
Originally posted by anton


I left Bish when they had too many numbers, I went to Rook. Now I leave Rooks because they have too many numbers, back to Bish who most often have least.
 



why you never try flyee Knightee? hmm you not like knights? come on over  give us a try you might  learn some of Silat's tricks........:D
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Offline Fruda

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Big Maps, what a joke
« Reply #24 on: August 05, 2004, 02:46:20 AM »
Well, I had to say something, lol. Yeah, they weren't furballs, and I was part of the huge vulch squad at 45.

Just sticking up for a great map.

Offline ET

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Big Maps, what a joke
« Reply #25 on: August 05, 2004, 06:11:18 AM »
The small maps supported a player base of about 200 quite well. When the base expanded, the cry went up for larger maps. In order to do that, the map had to incease to 4x the size.
When that was done, they also increased the amount of bases by 4x. If they had only doubled the number of bases and left the outer perimeters blank, it coud have been used for additional fields to be added as the player base expanded. We went from about 60 fields on small maps to over 250 on large ones. The addition of so many vehicle bases, some in strings 6 or 7 bases long almost forces the planes to go in hordes to the airfield and stretches the airfields further away from each other.

Offline thrila

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Big Maps, what a joke
« Reply #26 on: August 05, 2004, 06:18:06 AM »
I've never liked triinity myself.  I do like like FesterMA though.:)
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Offline Meatwad

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Big Maps, what a joke
« Reply #27 on: August 05, 2004, 06:21:15 AM »
I upped a panzer from A141 to V135 for a major gv battle there, that was pretty fun
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Offline DipStick

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Big Maps, what a joke
« Reply #28 on: August 05, 2004, 07:15:54 AM »
Trinity is a decent map but like many others has only one flaw. The bases are too far apart.

Offline Eagler

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since players can't equal out the numbers themselves ..
« Reply #29 on: August 05, 2004, 07:51:38 AM »
need an auto sorter..not just this map but all maps
once a country has a greater than 1.25 to 1 odds, the players entering the arena are auto assigned to the country with the lowest number of ppl...

in no time the numbers would be balanced

country "loyalty" is a joke .. this is a game meant to be fun for "all"
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