This game is not a SIM.
Dipstick is right, it is a game the roughly simulates WWII Air
Combat.
Until we have complete engine management, gun management, oxygen mamagement, routine failures etc this will never be a sim.
I'm reading A Flying Tigers Diary - Bonds diary. I am amazed at how many times he pulled the trigger and his 50s didn't work. He's continually recharging his guns trying to get them to work.
I just finished Blacksheep One and on two occasions Boyington dives on a Zeke forgetting to arm and charge his guns.
This is not a sim. HTC has made some trade offs between sim and game to enhance the overall game play. I think he has captured the essence of the combat without sacrificing the playabiliy.
With that said, I think the friendly territory thing works the best. If you can walk away in friendly territory you land successfully.
I can live with the way it is, but I'm just saying it would be nice. I don't know if the moon and the stars will ever be aligned correctly for me to pull of a Battleship landing again so the point is probably moot lol.