I have to say, all the posts about being addicted to this game are very true. I find myself totaly enveolped in this game. Watching Discovery Wings to learn more about the planes I'm flying and flying against.
Reading books based on WWII accounts to learn even more.
I've never been a "sim guy" as it goes but have tried damm near every MMORPG there is and so far this ones got them beat. The small player base (opposed to some other games) is such a huge treat. I have no doubt I will enjoy this for a long time to come.
Question though, has there ever been events like the attack on Dec. 7th? Modeled to have about 5-10 american fighter allowed to take off to thwart the Jap planes. Map designed to show only the Island and the ocean for the Jap carriers. Lots of deck guns.
I was thinking about this last night and although my knowledge of coding is very small I would imagine that the details of making this happen arnt that difficult considering the already setup CT and HT's terreain editing. Is this battle too....sensitive to reenact?
I would imagine that it would be a pretty short battle considering the time constraints that would have to be imposed to keep it accurate.
Anyway, keep up the good work HT and the flyers that shoot me down all the time. You make me work and more importantly think harder. It is a good thing. Other games (leveling based) reach a point that there isnt much you can handle given enough time and training. Our game is different, players for other games would say it is a 100% pvp enviroment leading to a more advance gameset (IMO). There is only so much challenge in AI. Fighting another person, trying to get inside there head is a whole different thing.
Thanks again to you all
Odi