This is bad.
Look, the numbers are part of the dynamic, the politics, the whinefests, the very essence and fabric of the game.
No country dominates forever. Eventually every country gets its hoard. Folks who hate it can always change sides. Many squads tour every country.
As it was, we had variety. Some nights the numbers were even, some nights they weren't. The fortunes of war.
BUT you have removed the player's choice of being on the defensive, playing in the hoard, or somewhere in between. THIS ALSO IGNORES THE POSSIBILITIES TO ENHANCE THE STRAT SYSTEM! Give us an interesting (fun) way to keep those hoards starving for something and the differential in numbers actually enhances the gameplay. Er, sorry, simulation immersion.
I really hate the idea of artificially changing something so fundamental. This stuff, combined with the limited fuel porking is making the strategy monotonous. All that works is swarming airfields.
Plus it ain't realistic at all. A country with 2:1 odds ain't gonna be having 'automatic' hindrances.
Give us things to pork, let people join whichever side they choose, then fix the display ordering bugs. I'm flipping panzers like crazy.
Thanks in Advance,
Mullah