Originally posted by hitech
Pyro and I this morning were kicking around the idea of making 2 changes.
The way the reset system works is that once a country is down to a set # of air fields the war ends.
Was thinking of raising this number to between 4 or 6, or posibly a % of the original fields.
2nd would then also change field capture (no specifics) but the changes would make it a lot harder to capture a field.
One we didn't discuse but I have been thinking about, is moving towns farther away from the fields. This would promote more fighting and less vulching when trying to capture a field.
On a side note: It is refreshing to have you around again DOK, it is fun for me discusing game design, from a game design view point, VS this is what I want view point.
HiTech
I understand what you are getting at HiTech, but with the new field designs and larger towns, taking a base is already much more involved than it was in AH1.
Back then, when you got over a base and the fight was gone, you shot up the town. Being that they were much smaller, it wasn't long before the town was down and people were yelling out for a goon. End result is a group of players, (Somtimes large sometimes not) organized or not, could go from base to base and take one after another with ease.
Now, with larger towns and many more buildings if you dont have a fairly large number of players bringing bombs to kill a town it will not go down and the base will not get captured. This is what I have seen anyways since the release of AH2.
Moving the towns further away from a base may give the other players who are rolling from that base get up and fight but it would have to be very far away I think. If a player is intent on vulching another, or not letting that player get any sort of advantage or next to even playing field, he wont.
Altho, on the upside of your ideas, making bases harder to take would posibly promote more missions in the game and lead to a stronger community/country as a whole.
Im torn here now with your ideas. May be good or it may just be not needed.
Can you clarify on just how far you are thinking of moving the towns?