Author Topic: 1.3K Kills...  (Read 942 times)

Offline Minotaur

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1.3K Kills...
« Reply #30 on: March 17, 2000, 01:07:00 PM »
Ram;

 
Quote
B): Vermillion: OK yes I wasnt turning....I was 1.3K from a plane and I felt that he shouldnt hit me...so I didnt did the low G turn. My fault, yes...but still 1.3K.

Do this.  The next time you fly with a wingman, have your wingman fly on your six.  Look at your wingman and notice his range.  Then ask him to look at you and tell you his range.

What I have noticed by doing this is that the closer the range the less disparity and the farther the greater.  If your wingman shows d500 from him to you, you might see d800 from you to him.  If your wingman shows d175 from him to you, you might see d200.  

After you have been shot down, at long range, ask the shooter what range they saw when the shot.  Surprizingly it can be much closer than what you thought it was.  My experience is that a range where you are completely safe is not till almost d2.0k.

Remember it is not the range that you see that gets you shot down, it the range that the shooter sees.

Another way to test this by going to the Training Arena.  Have a buddy fly a BUFF.  Making several flights fly at specific ranges from the BUFF and have him shoot at you.  Find the range where you are safe and where are not.

Good Luck!  


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Mino
The Wrecking Crew

Offline RAM

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1.3K Kills...
« Reply #31 on: March 17, 2000, 02:27:00 PM »
I asked Chaunc the distance in his FE. 900yards was the answer, as I said before.
900 yds is still a long long way...

But yes I know I did wrong w/o the turn. Don't worry that I wont fall in the same error twice  

Offline NineZ

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1.3K Kills...
« Reply #32 on: March 17, 2000, 02:35:00 PM »
After reading Rams post, I couldnt help but reflect on that scene from Lonesome Dove, when the guy is supposedly out of range and begins strutting around like a chicken, mockingly,  and Guss, says "I had about enough of this" and folds out the long range site on his Henry, licks the front site, and plugs the guy in the belly. hehee!  

You ever seen that movie Ram?  Did ya have the same look on your face that guy did, holding his belly?  I know its frustrating.  Ive been plugged in the same fashion from long range, but it doesnt happen very often.

JagdNine

Offline Russian

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1.3K Kills...
« Reply #33 on: March 18, 2000, 10:40:00 AM »
guys...

    You know what? SH#T HAPPENS   and that one lucky bullet can make your day...

Offline Minotaur

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1.3K Kills...
« Reply #34 on: March 18, 2000, 12:44:00 PM »
To whom it may concern:  

It is my belief that the P-38 is the best long range shooter in the game right now.  It is has a very high concentration of firepower and a boat load of long range 50cal ammo.  

Check your six!  

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Mino
The Wrecking Crew

Offline Westy

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1.3K Kills...
« Reply #35 on: March 18, 2000, 03:36:00 PM »
The 38 is an awesome vulching platform too  

-Westy

Offline jmccaul

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1.3K Kills...
« Reply #36 on: March 19, 2000, 06:03:00 AM »
Questions - what factors are taken into consideration in the gunnery? How does the damage model work? Are real life values are used?

If these are answered people would have a lot more solid base to argue what is and isn't wrong with gunnery rather than just guessing. If HT or Pyro have done a through job i certainly wouldn't be in favour of just arbitarily making the guns weaker.