Author Topic: Changing some host items today.  (Read 2474 times)

Offline hitech

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Changing some host items today.
« on: August 19, 2004, 11:26:26 AM »
1. releasing ozkansas.

2. We have added 2 settings so we can change war resets on a per map basis.These settings are Number of fields  and Number of airfields required for a reset.

For starting values the war will end when either a country is down to 3 air fields.  Or has less than 6 fields of any type.

3. We have changed HQ from 120000 to 240000. As a referance one lancanster can cary 90000.

Also HQ can no longer be partialy damaged, All radar types will be lost when the HQ is destroyed.

4. Changing the me163 ENY value to 15.

5. Added a minimum total player count setting that is needed before the ENY values kick in.

Offline Xargos

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Changing some host items today.
« Reply #1 on: August 19, 2004, 11:35:11 AM »
Sounds like a weenier. wtg:D
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Offline JB73

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Re: Changing some host items today.
« Reply #2 on: August 19, 2004, 11:42:11 AM »
Quote
Originally posted by hitech
3. We have changed HQ from 120000 to 240000. As a referance one lancanster can cary 90000.
meaning 1 single, or a formation?

also i thought hq was always 12,000 not 120,000.... i am assuming it was 12,000 lbs, but game setting of 120,000.

either way from the way you describe, it shoudl take approx. 3 lancs to "kill" HQ



last all radars down, meaning only once HQ is fully hit correct?


thanks sir

all sounds awsome!
I don't know what to put here yet.

Offline Alpo

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Re: Changing some host items today.
« Reply #3 on: August 19, 2004, 11:43:37 AM »
Quote
Originally posted by hitech


3. We have changed HQ from 120000 to 240000. As a referance one lancanster can cary 90000.

Also HQ can no longer be partialy damaged, All radar types will be lost when the HQ is destroyed.

 


Sorry HT... don't understand what you mean here, 90000 what?  :confused:

I thought a Lanc formation would have 14000 x 3 (42000 pounds) at the most.
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Offline hitech

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Changing some host items today.
« Reply #4 on: August 19, 2004, 11:45:31 AM »
One Single lanc. caries 90,000 units of damage.

The numbers are just units of damage and hardness nothing realy to do with LB's.


HiTech

Offline mars01

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Changing some host items today.
« Reply #5 on: August 19, 2004, 11:47:32 AM »
Whoooooo Hooooooooo OZ!!!!!!!!!  

Offline Alpo

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Changing some host items today.
« Reply #6 on: August 19, 2004, 11:49:28 AM »
Ah... thanks for the clarification :aok


Dang... I was really hoping it was a slip and you were using the numbers from a B29 that's in the works  ;)
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Offline mechanic

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Changing some host items today.
« Reply #7 on: August 19, 2004, 12:08:21 PM »
OZ is back!!!!

SWEET!
And I don't know much, but I do know this. With a golden heart comes a rebel fist.

Offline Zazen13

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Changing some host items today.
« Reply #8 on: August 19, 2004, 12:39:25 PM »
Sounds great to me, especially the # of reset fields and the HQ toughness.
Zazen PhD of Cherrypickology
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Offline Flyboy

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Re: Changing some host items today.
« Reply #9 on: August 19, 2004, 12:49:21 PM »
Quote
Originally posted by hitech

5. Added a minimum total player count setting that is needed before the ENY values kick in.



what is that minimum?

Offline rpm

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Changing some host items today.
« Reply #10 on: August 19, 2004, 12:51:58 PM »
Question...Does this mean dar wiil not go down till completely destroyed? If so, that means they will have dar back before you leave the sector by resupplying.
My mind is a raging torrent, flooded with rivulets of thought cascading into a waterfall of creative alternatives.
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Offline BigGun

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Changing some host items today.
« Reply #11 on: August 19, 2004, 02:33:17 PM »
Quote
Originally posted by rpm371
Question...Does this mean dar wiil not go down till completely destroyed? If so, that means they will have dar back before you leave the sector by resupplying.


My guess is that is what it means.

Offline Finrod

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Re: Changing some host items today.
« Reply #12 on: August 19, 2004, 02:40:05 PM »
Quote
Originally posted by hitech

2. We have added 2 settings so we can change war resets on a per map basis.These settings are Number of fields  and Number of airfields required for a reset.

For starting values the war will end when either a country is down to 3 air fields. Or has less than 6 fields of any type.



 [/B]


This might need more explaination HT.  So if a country has 5 fields but they're all V bases, they get reset for example.

Offline kevykev56

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Changing some host items today.
« Reply #13 on: August 19, 2004, 02:40:14 PM »
Since it takes double the damage to destroy HQ, Does that mean it also takes double the resupply trips/time to get it back up?

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Offline Ohio330

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Changing some host items today.
« Reply #14 on: August 19, 2004, 02:54:08 PM »
uuhhh, what's Ozkansas?  (And I'm assuming this isn't where
Dorothy and Toto came from)