You know I'd actually like to see this setup in a test arena & test it for a week for play.
Would work fine for planes with longer legs.
La7 would have to land at front line field & refuel. Which isn't so bad, but adds a significant hit to it.
I'd leave some planes perked. 262, 163 can both move vast distances in a hurry. Pull the cost down on em & only available at rear fields.
F4u-1c, TA-152, Spit 14, ARado 234, go ahead & unperk but only 4 sectors or more from the front. Far enough that they'd have to fly it for a while, land rearm, then go try to kill something.
This plan has the advantage of making it harder & harder to over come a country as they get pushed back.
ALSO, I'd like to see acks staggered the same way.
Few acks (like now) at forward fields. Adding more & more acks, manned acks, & 88mm puffy flack as you get closer & closer to HQ.
Last, put a 10k field next to the HQ. This should be the farthest field back.
All planes would be available here.
If a side is pushed back to that last ring of fields all planes would be free.
Overall, I'm very impressed & would love to see this get a test OTHER than main.
It would take some map work along with the setup variables.
I'm not sure it can be done with the current setup. HT might have to work for quite a while to get controls in place to make it possible.
So don't be discouraged if you don't see it next week!