Author Topic: HITECH - suggestion here for better realism....  (Read 801 times)

Offline hitech

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HITECH - suggestion here for better realism....
« Reply #15 on: August 24, 2004, 04:45:43 PM »
mechanic: I have always liked the idea of rescue also. It just is realy low on the list of things I would like to do.

Offline MOIL

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HITECH - suggestion here for better realism....
« Reply #16 on: August 24, 2004, 11:50:56 PM »
Quote
Originally posted by hitech
mechanic: I have always liked the idea of rescue also. It just is realy low on the list of things I would like to do.


That's a fair answer, just out of curiousity what is on the schedule for high or higher priority?

Curious minds wanna know!

And a mind {well, some of um} is a terrable thing to waste.

Offline Kweassa

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HITECH - suggestion here for better realism....
« Reply #17 on: August 25, 2004, 01:02:48 AM »
I'm kinda hoping eye-candy and ToD system basics.

 Frankly, besides the difference in lighting effects, more detailed terrain, and historic cockpits.. I don't really feel that AH2 lags behind IL2/FB level graphics when it comes to actual combat situations.

 However, the one thing that really takes a lot away from immersive feeling, is that AH2 hit effects still use the old "white ball" ..

 Change this into something looking like IL2/FB (barely visible small sparks for normal AP hits... bright white flashes for API strikes.... small burst/explosion for HE strikes...) and I'd guarantee that the level of AH2 immersion would increase two-fold!

 :D So let's get some more of those 'aesthetic' upgrades!!! :D

Offline mechanic

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HITECH - suggestion here for better realism....
« Reply #18 on: August 25, 2004, 08:33:48 AM »
Quote
Originally posted by hitech
mechanic: I have always liked the idea of rescue also. It just is realy low on the list of things I would like to do.


I understand completely sir.

the overall suggestion is a good plan but priorities must take the front seat in the programming and as the game progresses im sure we will start seeing all the 'immersion' aspects start to take shape.

once again, thanks for a brilliant game HTC. :aok

Batfink
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HITECH - suggestion here for better realism....
« Reply #19 on: August 25, 2004, 10:40:03 AM »
Quote
That's a fair answer, just out of curiousity what is on the schedule for high or higher priority?



Offline GRUNHERZ

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HITECH - suggestion here for better realism....
« Reply #20 on: August 25, 2004, 03:44:19 PM »
Quote
Originally posted by hitech
Put yourself in the downed pilot's situation. How long would you want to wait around to be picked up?

If not many people would want to wait around, there would be no purpose for the plane.

Since I doubt it would then be used much, I realy doubt would be worth the time.

HiTech


I agree for the MA. But what about TOD where your "career" is at stake and you dont want to get captured?

Offline Sp4de

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HITECH - suggestion here for better realism....
« Reply #21 on: August 25, 2004, 09:55:36 PM »
I requested for this.. before. maybe. they could be your gunner now also? u get picked up in a b17. ur there gunner :-D(just a thought):eek:

Offline BlueJ1

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HITECH - suggestion here for better realism....
« Reply #22 on: August 26, 2004, 09:29:51 AM »
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Sp4de     I requested for this.. before. maybe. they could be your gunner now also? u get picked up in a b17. ur there gunner :-D(just a thought)


Thats the way it was inplemented in Kadesh after rescue.
U.S.N.
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OEF 08-09'

Offline rabbidrabbit

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HITECH - suggestion here for better realism....
« Reply #23 on: August 26, 2004, 09:37:41 AM »
Quote
Originally posted by BlueJ1
Thats the way it was inplemented in Kadesh after rescue.


We did this to great success in Kadesh.  I think what folks are asking for is some official way to do this.  For example, having a selection box that says rescue next to the one named Join.  It would only let you join if it is A) one of the "Rescue qualified " craft B) within a certain range.. ie 500 yards    

Once onboard , if your rescue plane/ vehicle makes a successful landing then so do you.  The rescuer is provided some sort of perks, perhaps the same amount as you receive.

How hard is this to do?  Anything wrong with it?

Offline BlueJ1

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HITECH - suggestion here for better realism....
« Reply #24 on: August 26, 2004, 09:41:54 AM »
I think others are wanting to make that a bit more complicated.
U.S.N.
Aviation Electrician MH-60S
OEF 08-09'

Offline muerto

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HITECH - suggestion here for better realism....
« Reply #25 on: August 26, 2004, 10:27:10 AM »
I like the ideas of the rescue (I had to be rescued during BoB) and wreckage.
Although, can you imagine how much wreckage there would be.  It would be everywhere.  The wreckage from my aircraft alone would be enough to seriously reduce frame rates.

Offline rabbidrabbit

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HITECH - suggestion here for better realism....
« Reply #26 on: August 26, 2004, 12:13:02 PM »
What more do you need than what I suggested?  Maybe HT is right or is thinking of something else but it seems pretty simple to me.  HT, what extra would it take to implement what I suggested?  We already have range based resupply and the join function.  How much more would it be to tie it all together?


i think wreckage would be nice where it would go away over some time but  given the frame rates we are seeing now I wonder if it's feasible.

Offline BlueJ1

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HITECH - suggestion here for better realism....
« Reply #27 on: August 26, 2004, 12:18:59 PM »
He already said no for now.
U.S.N.
Aviation Electrician MH-60S
OEF 08-09'

Offline rabbidrabbit

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HITECH - suggestion here for better realism....
« Reply #28 on: August 26, 2004, 01:35:22 PM »
Quote
Originally posted by BlueJ1
He already said no for now.


notice I did not say HT do it now!!!!

Offline BlueJ1

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HITECH - suggestion here for better realism....
« Reply #29 on: August 26, 2004, 02:00:46 PM »
I noticed. Just think after HT says no we should drop it.
U.S.N.
Aviation Electrician MH-60S
OEF 08-09'