The solution to the probem is to limit drops to accurate angles of dive.
If you drop a bomb in an F4U, for example, at a 90degree angle down, the bomb will hit the prop, killing you. The Stuka and the SBD are specifically equipped with mechanisms to swing the bomb beyond the prop.
If you dive-bomb in a B-26 or B-17, or any other level bomber, the bombs hang in the bay, because you've got to be near level to get them out.
It is also possible in the game to jettison ordinance or drop tanks while inverted, which should also cause BAD THINGS to happen.
The general reason bombing was done from high level is the Flak was less effective. B-29 losses went way up when they moved to lower altitudes to gain accuracy. Flak effectiveness increase at low level? Not by my vote, the stuff is bad enough already.
Another issue is fusing. If you drop 6 1000lb bombs from 500 ft in a B-17, the blast will kill you when the bombs explode under your butt. The B-25s mentioned earlier used parachutes and timed fuses to delay the explosions.
Just a little tweaking of the flight models shoud do the trick...he said

Thoughts?