Author Topic: CRAAAAAZY Perk multipliers!  (Read 878 times)

Offline Slobberdonkey

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CRAAAAAZY Perk multipliers!
« on: August 31, 2004, 05:06:02 AM »
Tonight I was flying bishop (my squad flies free agent for whatever side needs us or seems to)

At one point only 3 people were on bishop in the MA, myself, my wingman and one other guy.

I so I dropped a 1k bomb on a tiger from my p38 for 1 kill, landed for 120.41 perks



Then I took off in a 109G6 and quickly dispatched an La7 for 160.00 perks



Then a few more missions for lesser bonuses.  

Meanwhile my wingman reported a single La7 kill for 178 perks
and a base capture in an m3 for a whopping 199 vehicle perks.  But the handsomehunk didn't take screenshots.

Is this kind of multiplication of perks intended?

Offline Flyboy

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« Reply #1 on: August 31, 2004, 05:19:24 AM »
i never saw such low numbers in the MA ever


this is spooky

Offline Delirium

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« Reply #2 on: August 31, 2004, 07:00:11 AM »
I hate to say this, but I'd swear I'm seeing less numbers online ever since the ENY patch was added on. Doesn't matter if you like or don't like the changes, the numbers have been way down since.

I'm curious if subscriptions have dropped too.
Delirium
80th "Headhunters"
Retired AH Trainer (but still teach the P38 selectively)

I found an air leak in my inflatable sheep and plugged the hole! Honest!

Offline Captain Virgil Hilts

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« Reply #3 on: August 31, 2004, 07:47:51 AM »
I'm wondering what time this was. When I was on the Bishops had over 150 on.
"I haven't seen Berlin yet, from the ground or the air, and I plan on doing both, BEFORE the war is over."

SaVaGe


Offline B17Skull12

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« Reply #4 on: August 31, 2004, 10:05:28 AM »
Quote
Originally posted by Captain Virgil Hilts
I'm wondering what time this was. When I was on the Bishops had over 150 on.
probably after their bed time ;)
II/JG3 DGS II

Offline Captain Virgil Hilts

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« Reply #5 on: August 31, 2004, 10:18:06 AM »
Quote
Originally posted by B17Skull12
probably after their bed time ;)


It really was a serious question.
"I haven't seen Berlin yet, from the ground or the air, and I plan on doing both, BEFORE the war is over."

SaVaGe


VWE

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« Reply #6 on: August 31, 2004, 10:44:23 AM »
Quote
It really was a serious question.


Quote
probly after their bed time.

Offline CurtissP-6EHawk

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« Reply #7 on: August 31, 2004, 10:59:47 AM »
shane have a new name?

Offline twitchy

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« Reply #8 on: August 31, 2004, 11:02:33 AM »
Edit for flame.
« Last Edit: August 31, 2004, 12:21:24 PM by hitech »
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Offline Coolridr

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« Reply #9 on: August 31, 2004, 11:25:56 AM »
Boy you said it twitchy. HTC, can we have our old game back please?

Offline TequilaChaser

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CRAAAAAZY Perk multipliers!
« Reply #10 on: August 31, 2004, 11:27:55 AM »
Quote
Originally posted by twitchy
 What is next, diabling HO shots?  



what would you do twitchy if they did this?   :D
"When one considers just what they should say to a new pilot who is logging in Aces High, the mind becomes confused in the complex maze of info it is necessary for the new player to know. All of it is important; most of it vital; and all of it just too much for one brain to absorb in 1-2 lessons" TC

Offline twitchy

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« Reply #11 on: August 31, 2004, 11:29:56 AM »
Quote
Originally posted by TequilaChaser
what would you do twitchy if they did this?   :D

I guess I would have to shoot you in the butt :D
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Offline hitech

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« Reply #12 on: August 31, 2004, 12:23:07 PM »
The perk mult is an exponetial function. And it is based off the time you take off. So if you realy did only have 3 players at take off time, the multiplyier would have been huge.


Havn't ever seen this as an issue before, but I could put a cap on the multipler of 10?


HiTech

Offline oboe

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« Reply #13 on: August 31, 2004, 12:27:44 PM »
I think some kind of a cap would be a good idea.     Maybe even both a minimum and a maximum...

Offline SlapShot

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« Reply #14 on: August 31, 2004, 12:47:19 PM »
Quote
Originally posted by hitech
The perk mult is an exponetial function. And it is based off the time you take off. So if you realy did only have 3 players at take off time, the multiplyier would have been huge.


Havn't ever seen this as an issue before, but I could put a cap on the multipler of 10?


HiTech


Why ? ... for the amount of times it happens ... who cares. Give 'em all the perks they can earn. Its not like you can cash them in for hard cash, you can only buy virtual planes with them and very rarely do they get used anyways.
SlapShot - Blue Knights

Guppy: "The only risk we take is the fight, and since no one really dies, the reward is the fight."