Author Topic: Perk system apprehension?  (Read 855 times)

Offline Loyalist

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Perk system apprehension?
« on: February 11, 2001, 03:22:00 PM »
I know I am probably going to be flamed for honestly providing you with my reasons for being apprehensive about the new system but here it goes.

Is anyone else worried that AH is going to become Counterstrike with wings?  Do you not think that people are going to dive into everything looking for individual points so they can get that great new perk plane?

Where did the sim go?  Do you not think that this is going from sim to game very quickly? The torque has been dumbed down so more people can play, the fm (I think) have been tweaked so it is easier, etc.

Instead of adding in "perk planes", why not add in some mid-war or early-war plane sets?  Why does the game have to conform to suit the 13 year olds with no attention span instead of honest simmers who want a realistic experience?  I'm not trying to flame AH here but really, what is up?

My concern is that AH is selling out, going for the $$ instead of keeping its original fan base of simmers happy.

Does anyone else feel apprehensive towards initiating the new Perk system?

Ok, lets see who flames me first...

Offline Mighty1

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Perk system apprehension?
« Reply #1 on: February 11, 2001, 03:36:00 PM »
If you are going to be honest why use an alias?
I have been reborn a new man!

Notice I never said a better man.

Offline Toad

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Perk system apprehension?
« Reply #2 on: February 11, 2001, 04:04:00 PM »
Excellent question, Mighty.  
If ye love wealth better than liberty, the tranquility of servitude than the animated contest of freedom, go from us in peace. We ask not your counsels or arms. Crouch down and lick the hands which feed you. May your chains sit lightly upon you, and may posterity forget that you were our countrymen!

Offline RAM

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Perk system apprehension?
« Reply #3 on: February 11, 2001, 04:12:00 PM »
I think I have seen this guy in the main arena, and his handle was loyalist.

I can be wrong, tho.

Offline Otto

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Perk system apprehension?
« Reply #4 on: February 11, 2001, 04:30:00 PM »
"Does anyone else feel apprehensive towards initiating the new Perk system?"

No



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Offline rosco-

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Perk system apprehension?
« Reply #5 on: February 11, 2001, 05:27:00 PM »
 Loyalist is a 308th member. I flew with him yesterday for a bit so yes he flys in the arena under that handle.

 And im gona wait and see how it works,  ill praise it or whine then. My 2 cents



[This message has been edited by rosco- (edited 02-11-2001).]

Offline Jimdandy

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Perk system apprehension?
« Reply #6 on: February 11, 2001, 05:32:00 PM »
Has the torque been changed at some point. I've only been on a few months. Was it different before I got here?

Offline Kieren

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Perk system apprehension?
« Reply #7 on: February 11, 2001, 05:48:00 PM »
While I preferred the old flight model, I have no real objection to the one we have now. I don't think either one of them really tells you what it is like to be in a 5-ton hunk of aluminum whirling about the skies. As long as there are enough f/m differences to roughly approximate their real-life counterparts I can suspend disbelief enough to have fun.

The perk system will have the opposite effect to the one you described; I don't think there will be more action, I think there will be less. Like the others, I say wait and see.

PakRat

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Perk system apprehension?
« Reply #8 on: February 11, 2001, 07:33:00 PM »
Yet another thread worrying about something that could wait until we see how it will be actually implemented.

Anyone want to buy a "Sky is Falling" tee-shirt?

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-towd_

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Perk system apprehension?
« Reply #9 on: February 11, 2001, 07:45:00 PM »
it shure as hell aint me . have though perk was silly from the start . miss the hell out of ww2 planes . not that i have a prob with korea lol. we gonna have every plane that never mattered ye ha.

Sandman_SBM

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Perk system apprehension?
« Reply #10 on: February 11, 2001, 07:52:00 PM »
No. Perk points have already changed the game and no one has cashed in yet.

Look in the arena. It seems that there are far fewer F4U-1C then there used to be. There are more Jugs, more LA-5, etc.

I think it's a good thing. If I understand correctly, perk points place a greater incentive for landing your plane. So, diving in fangs first into every furball you see won't be the way to amass points.

The desire to return from a mission and land is the only thing that separates this from Quake, IMHO.

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cheers,
sand
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[This message has been edited by Sandman_SBM (edited 02-11-2001).]

Offline RAM

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Perk system apprehension?
« Reply #11 on: February 11, 2001, 10:13:00 PM »
   
Quote
Originally posted by Sandman_SBM:
Look in the arena. It seems that there are far fewer F4U-1C then there used to be


Are you blind? does your screen refuses to show "F4U"? (understandable, from my point of view     )

From the Scores page:

Tour 13 (so far):

Model------ Kills--Deaths--Kills / Deaths + 1
A6M5b-------1529----2121------0.7205
B-17G-------1478----1834------0.8054
B-26B-------1062----1631------0.6507
Bf 109F-4---338-----405-------0.8325
Bf 109G-10--2307----1981------1.1640
Bf 109G-2---509-----408-------1.2445
Bf 109G-6---648-----653-------0.9908
C-47A-------79------1631------0.0484
C.202-------126-----203-------0.6176
C.205-------605-----722-------0.8368
F4U-1C------9081----6546------1.3870
F4U-1D------2286----2653------0.8613
F6F-5-------1599----2213------0.7222
Fw 190A-5---977-----696-------1.4017
Fw 190A-8---900-----836-------1.0753
Ju-88-------334-----1440------0.2318
La-5FN------1147----1126------1.0177
Lancaster---684-----1304------0.5241
N1K2--------6028----4858------1.2406
P-38L-------1170----1923------0.6081
P-47-D25----362-----365-------0.9891
P-47-D30----936-----1280------0.7307
P-51D-------3112----3094------1.0055
SeaFire-----1680----2122------0.7913
SpitIX------3390----3277------1.0342
SpitV-------922-----1375------0.6701
TBM-3-------379-----2299------0.1648
Typhoon-----1498----1242------1.2051
Yak-9U------897-----968-------0.9257

TOTAL KILLS: 46723
F4U1-C: 9081; 19.5% (Aprox)
N1K2:  6028; 13% (aprox)
P51D:  3390; 7.3% (Aprox)

the % is almost identical to tha of last TODs.

Dude, really ,go to the optician. You REALLY need those glasses    




[This message has been edited by RAM (edited 02-11-2001).]

Offline J_A_B

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Perk system apprehension?
« Reply #12 on: February 11, 2001, 10:22:00 PM »
I applaud the introduction of "very-late-war" and "what-if" planes into the planeset.

EVERY WW2-sim out there already has the "normal" planes.   By adding the unique ones that NO other game has, AH will create a niche for itself and ensure its long-terms survival.  Plus, it makes the game more interesting.  

The "normal" planes will come in time.

J_A_B

Offline Loyalist

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Perk system apprehension?
« Reply #13 on: February 11, 2001, 10:33:00 PM »
Thanks for keeping it civil guys.

My opinion is this.  Aces High (from my understanding) is a World War II sim.  Why add in planes that made very little contribution to the war.  The 262? IT didn't do much, it came too late.  Other Uber planes? Sure, they are fun to fly (maybe that's the reason   ) but they didn't do much.  The most influencial planes of the war remain absent from the game.  The Hurricane, without which the British would have lost England.  Early version Spitfires.  The He 111.  The P-51B.  The Mosquito.  The Ki series for the Japanese.

In my opinion gameplay would shoot through the roof if the game focus on mid-war combat.  You have to fly your plane with these older models.  

Planes made in late 44 onwards really didn't do a lot for the war.  It was already won, practically.  The really nuts and bolts of the war were the planes that faught from '41 - early '44.  Yet they remain absent.

I'm not trying to complain or whine (altough i'm sure it sounds like it) I am just wondering why they focus on things like the 262, the Spit XIV, the Tempest and B-29 when the very influencial planes are not in yet.

The perk system is slowly growing on me.  I just don't like the idea of playing for points (instant classification of "Game").  

Anyways, those are my concerns.


Offline Jimdandy

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Perk system apprehension?
« Reply #14 on: February 11, 2001, 10:40:00 PM »
Oops

[This message has been edited by Jimdandy (edited 02-11-2001).]