What is the problem ?
As long as the gunners are human I can't see what the problem is ?
Is the gunning system on B17's to effective, meaning more effective than in real life ?
If so, then ask HT to adjust it.
Turnin it off below 2K is synthetic, a complete immersion turn off.
I disklike the 'no gunners on ground' in WB to, even if they are auto.
If it could work in real life it should work in the simulation to.
Ok, a way to prevent instant respawning by destroying assets should be implemented.