Originally posted by MaddogJoe
I hate dieing. If I die, I did something wrong, and I hate being wrong, its a vicious circle LOL!
So in that you make sure your in a position where your chances of doing something wrong are minimized. Interesting point worthy of discussion.
At what level of experience does a pilot decide, ok...I don't want to die any more ?? I'm going to do everything in my power to live, make sure that regardless..I'm going to land.
It must be a plateau of some sort. A point where taking chances, or pushing your luck is something no longer done. What determines that ?
I see noobies fly in that fashion. Did they reach that "point" early in their flightsim experience ??
I reached that point and flew to live in a 190 for a couple of years or so over the hill. I found that personally I stagnated as a pilot. I didn't learn anything. Nada. Zip. I never left my comfort zone. The more I "worried" about living the SMALLER my comfort zone became. It got to the point that seeing a co-alt dot meant turning off angle and grabbing altitude. Don't want to engage without the advantage

I ceased to have fun.
What's interesting is that while not having fun I was doing quite well as far as the measure provided ingame used to determine a "good" pilot.
Granted I finally found that my "makeup" was not condusive to that type of flying. I regressed instead of improving. Got pissed at myself instead of having fun.
The first couple of months here I put myself under people so I could get the timing of ingame lag down for breaks. Took awhile to learn.
Once I learned it I found to my surprise that I was having fun flying in the middle of it, started expanding the envelope once again. Took everything I learned and went back on top..
Realized very quickly I had much more fun down there in the middle of it.
Much to my surprise, I had become a furballer. I continually bite off more than I can chew.
And in the ingame measure used here to determine a "good" pilot.
I suck

Thems the breaks