Author Topic: solution!  (Read 1101 times)

Offline mitchk

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solution!
« on: September 06, 2004, 05:09:58 PM »
well posibly,

I think that this plane disabling stuff has to go, it ruins squad night and the fun for many overall.

Instead of disabling planes as #s increase, perk them, lets say the ENY is at 18.2 all planse below that will be perked La7s at 5 ENY will have a perk of 10-20 while plane X at 18 ENY will have 1-3 perks.

What do you think, if it can't work then atleast excuse bombers from the ENY, KI-67s don't get the job done.It will make Plumbit happy. :D

Offline B17Skull12

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solution!
« Reply #1 on: September 06, 2004, 05:11:57 PM »
again huge bank rolls and more timidness=less fun.
II/JG3 DGS II

Offline FiLtH

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solution!
« Reply #2 on: September 06, 2004, 05:39:42 PM »
Ya i think guys would fly really careful then. Could be alot of hit and run. The guys who are super careful now would be ok, but alot of guys would eat up perks real fast, and complaints would start on that.

~AoM~

Offline rabbidrabbit

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« Reply #3 on: September 06, 2004, 06:25:12 PM »
it is better than disabling bunches of planes.  whats the point of perk points anyway unless its to use them on a superior bird?

Offline Arlo

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« Reply #4 on: September 06, 2004, 06:27:27 PM »
If you switch sides I bet the perk points go with ya. Just sayin'. ;)

Offline Unregistered

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solution!
« Reply #5 on: September 06, 2004, 06:39:59 PM »
I git A solition cose dowm AH21!!!!!!!!!!!!!!!!!!!!!!!!!!!!!1:mad: .

Offline Jackal1

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Re: solution!
« Reply #6 on: September 06, 2004, 06:52:27 PM »
Quote
Originally posted by mitchk
well posibly,

I think that this plane disabling stuff has to go, it ruins squad night and the fun for many overall.

Instead of disabling planes as #s increase, perk them, lets say the ENY is at 18.2 all planse below that will be perked La7s at 5 ENY will have a perk of 10-20 while plane X at 18 ENY will have 1-3 perks.

What do you think, if it can't work then atleast excuse bombers from the ENY, KI-67s don't get the job done.It will make Plumbit happy. :D


  That`s a dead hoss ya riding there cowpoke. :D
Democracy is two wolves deciding on what to eat. Freedom is a well armed sheep protesting the vote.
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Offline Murdr

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solution!
« Reply #7 on: September 06, 2004, 08:03:59 PM »
Quote
Originally posted by Arlo
If you switch sides I bet the perk points go with ya. Just sayin'. ;)

If you changed squad night to a less populated night, would it still be an issue?

Offline rabbidrabbit

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« Reply #8 on: September 06, 2004, 08:06:36 PM »
Quote
Originally posted by Arlo
If you switch sides I bet the perk points go with ya. Just sayin'. ;)



YA, sure...  I'll just join and leave squads and sides by the hour as the eny values go up and down.   What a great idea....

Offline Arlo

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« Reply #9 on: September 06, 2004, 08:27:39 PM »
You can switch sides without leaving your squad. Just sayin'. ;)

Offline rabbidrabbit

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« Reply #10 on: September 06, 2004, 08:55:55 PM »
Quote
Originally posted by Arlo
You can switch sides without leaving your squad. Just sayin'. ;)



Have you ever belonged to a squad?  whats the point of being able to fly together if you jump sides and therefore can't?  This is just punishment for something the individual has no control over.

Offline Arlo

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« Reply #11 on: September 06, 2004, 09:07:13 PM »
Quote
Originally posted by rabbidrabbit
Have you ever belonged to a squad?  whats the point of being able to fly together if you jump sides and therefore can't?  This is just punishment for something the individual has no control over.


A squad? What's that? Heh .. hehe .... hehehe ....

Squadmates can switch together. All rooks supposedly have coordination down to a fine art. Just sayin'. ;)

Offline rabbidrabbit

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« Reply #12 on: September 06, 2004, 09:13:03 PM »
thats not a solution.  All this is doing is punishing folks for things beyond their control.  If the modifier was based on a weekly or monthly avg instead of instantaneous then there might be something more usefull.  As it is, you can abandon your friends and squadies and go to the low side but then the numbers flip over the next half hour and you are still out of luck and can't switch again for hours...  I'll agree that on average the side with the highest average numbers will get pissed off to a higher degree and to that end there is a limited averaging effect but it seems poorly concieved given all the other options.

Offline TBolt A-10

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« Reply #13 on: September 06, 2004, 09:13:45 PM »
Quote
Originally posted by FiLtH
Ya i think guys would fly really careful then. Could be alot of hit and run.
[/b]

Sounds kind of like the pilots in a certain War that we've all heard something about.  ;)

Quote
The guys who are super careful now would be ok, but alot of guys would eat up perks real fast, and complaints would start on that.


Hey, HT gave this ENY thing a try.  Maybe he should give this perk thing a try for a full campaign & see what happens...  :)

Offline Arlo

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« Reply #14 on: September 06, 2004, 09:37:08 PM »
Quote
Originally posted by rabbidrabbit
thats not a solution.  All this is doing is punishing folks for things beyond their control.  If the modifier was based on a weekly or monthly avg instead of instantaneous then there might be something more usefull.  As it is, you can abandon your friends and squadies and go to the low side but then the numbers flip over the next half hour and you are still out of luck and can't switch again for hours...  I'll agree that on average the side with the highest average numbers will get pissed off to a higher degree and to that end there is a limited averaging effect but it seems poorly concieved given all the other options.


If you're too stubborn to try it, it sure ain't. Just sayin'. ;)

p.s. I've done it ... with a whole squad. It works. :D