Author Topic: It sucks to be a dev...  (Read 396 times)

Offline TexMurphy

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It sucks to be a dev...
« on: September 07, 2004, 04:05:02 AM »
Its funny, well its not really.

Since Ive come here Ive read so many time "my squad has quit because of the eny system, because we cant play the game the way we always have".

But you know what Im 100% sure that if I used the search engine and browsed these forums abit more I would find an equal number of posts saying the following two things.

"My squad has quit because our side is always getting ganked".

And most importantly this one.

"My squad has quit because gameplay has gotten stale and there isnt any challange left in the game."

If you sort out the people who quit a game because its not their cup of tea then the 2 main reasons for people quitting a game are:

1. Boredom, game play isnt a challange anymore and no new game play functionality has been added that allows new challanging things to do.

2. Changes to game play. A change will never suite everyone. But if its not done there will constantly be more and more quiting because of reason 1.

Point one has 2 sub points as well.

1a. Boredom through always beeing on the winning side. Always winning makes the game less challanging.
1b. Boredom through never winning. If a side is getting beaten up it gets booring in the long run as well.

Funny isnt it how the two main reasons for quitting a game are contradictionary to each other.

The next funny thing is that players just love to whine about is game ballance. But the biggest issue of ballancing a game is not ballancing the toys in game. Its ballancing the egos and wills of the players.

Seriously it really must suck to be a dev in MEMEMEMEMEMEMEME land.

Tex

Offline oboe

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It sucks to be a dev...
« Reply #1 on: September 07, 2004, 06:04:31 AM »
True, true...

Offline Ghosth

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It sucks to be a dev...
« Reply #2 on: September 07, 2004, 07:51:02 AM »
The HTC crew are hard working, patient, tireless. Yet every single time they release something new they have to put up with a cloud of whines.

Sometimes they get them even when they havn't released anything.

There ain't no justice  :)

HTC  hang in there.

Offline Heiliger

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Re: It sucks to be a dev...
« Reply #3 on: September 07, 2004, 08:01:59 AM »
Quote
Originally posted by TexMurphy
Its funny, well its not really...


...Seriously it really must suck to be a dev in MEMEMEMEMEMEMEME land.

Tex


Yeah.   to HITECH, PYRO and gang for all your hard work.  It seems that your hard work is always met with complaining, crying and nagging, but thanks for bringing us a great game, and regardless of what a few believe, thanks for striving to make it better all the time.  Tonight, I will raise my Bier or *cough* 6 as log on to fly this awesome game!



:aok

Offline 2Late4U

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It sucks to be a dev...
« Reply #4 on: September 07, 2004, 08:59:09 AM »
Quote
Originally posted by Ghosth
The HTC crew are hard working, patient, tireless. Yet every single time they release something new they have to put up with a cloud of whines.

Sometimes they get them even when they havn't released anything.

There ain't no justice  :)

HTC  hang in there.


You would think that someone who flies for ONE country exclusively, and who flys ONE plane 95% of the time would be a little more understanding of those who are agrivated to the point of quiting the game by being told  they cant fly plane XXX for 6+ hours at a time PRIME TIME when thats the only time they may get to fly durring the week.  And we are not talking about Nikis and P51Ds, we are also talking about the F6F, the P38 the B17 the FW-190d and A8 and on and on.

Your a Knit and so have never seen ENY reach the low 30s and never drop belew 22 for an entire night.  I would however hope that empathy comes along with the self righteousness of flippantly dismissing those who are having to deal with the consequences of an unfair system.

I must ask just how happy you would be if we didnt let you Fly your beloved Yak during the only few hours you got to play each week for three weeks straight?  

Another real issue also comes down to it being BAD to start to win the war.  If you begin to win the war,  the other side typically logs off in droves.  So what we then get is punishment for the side that was better organized and played the game better.  SO taking bases becomes a BAD thing.

We have moved from a game that rewarded strategic thinking, into AIR QUAKE, and its sad.

Being a developer may not be easy, but in this case, there has been a grievous error, I dont think HT ever envisioned the negative effects on gameplay this new system has caused.  Entire squadrons who have flown together for years are fragmenting and falling appart as P-38 squads cant fly thier plane, Heavy bomber squads cant fly thier B17 and everyone gets frustrated.  Thats a bad thing for the community, and its worse for the economics of the game, because its that strong bond you develop in a squad and with your follow countrymen that keeps you here for years, and as squadrons collaps, so will thier members subscriptions.

Offline Morpheus

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It sucks to be a dev...
« Reply #5 on: September 07, 2004, 09:07:49 AM »
I say we all just meet up on Dr Phill and he will fix everything.
If you don't receive Jesus Christ, you don't receive the gift of righteousness.

Be A WORRIOR NOT A WORRIER!

Offline dedalos

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It sucks to be a dev...
« Reply #6 on: September 07, 2004, 09:10:03 AM »
Quote
Originally posted by 2Late4U

Your a Knit and so have never seen ENY reach the low 30s and never drop belew 22 for an entire night.  


Yes we have

Quote

I must ask just how happy you would be if we didnt let you Fly your beloved Yak during the only few hours you got to play each week for three weeks straight?  

I would be so unhappy, that I would change chess pieces

Quote

Another real issue also comes down to it being BAD to start to win the war.  If you begin to win the war,  the other side typically logs off in droves.  So what we then get is punishment for the side that was better organized and played the game better.  SO taking bases becomes a BAD thing.
 


You ar enot better organazid.  You just have more people.  A lot more.  Not to mention that once you begin to win the war and we log off, you should be able to finish it off in no time.  (You are better organized and we logged off.  WHats the problem.  Finish it)

Quote from: 2bighorn on December 15, 2010 at 03:46:18 PM
Dedalos pretty much ruined DA.

Offline TexMurphy

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It sucks to be a dev...
« Reply #7 on: September 07, 2004, 09:25:27 AM »
I made my self a bet... how many posts till this thread turned into a waaaaahmbulance... I bet 2.. I lost it was 3...