Well we do agree that it would be bad if AH became like it is over on B-Net or the Quake servers but I'm not sure we're necessarily talking about the same thing. The problem I see there is the problem I want to avoid here. While most people are there to play and have fun, there are plenty of people who are so devoid of any social conscience in the faceless anonymity of the internet that their whole kick is to try to incite, offend, and bar other players from enjoying themselves.
We don't get a whole lot of that, but I do think we get parts of that, albeit often on an unintentional level. AH is not meant to be played in a vacuum, it requires interaction with other players. That interaction is supposed to be a positive but often it is a negative. When somebody is unhappy with us or the game, they usually want other people to be unhappy with them. I've heard from a number of people who've left the game or not subscribed because of the atmosphere and I'm sure there are many more who I don't hear from for every one that I do. That's why you don't see us begging people to stay or come back if we can't please them and they can't accept our reasons or just aren't interested in them. We'd rather have the other people back or at least not add to that group. We know we can't please everybody, but we do work hard to try to please most.
I'm not trying to target you or slap a label on you, but you should know how we see things too. In regards to the perk system, I can't tell you all the specifics because they're not known yet, but there's certainly been a lot of discussion on the pros and cons for most of last year. How much will a perk plane cost? It depends on the plane, the rate at which points are accumulated, and how often people want to see them be available. The system is flexible and can accomplish a lot of good things for the gameplay. How it's used will be tailored to what people like and don't it. If we can't make it work, then we do something else. People like to predict at the extreme ends even though things usually fall in the middle. As amazing as it is, we're not out to try and ruin the game we've worked so hard to create.
BTW, you really were in the top 10% when I checked you. Also, perk points don't reset with the tour. And the perk value I was talking about for the F4U-1C was like a point or two. It doesn't matter to me which plane is the top killer, but a little semblance of balance among planes would be nice to most people.
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Doug "Pyro" Balmos
HiTech Creations