I've always liked you Pak!

The only thing I have against the perk system, as discussed so far, is the fact that it conflicts with my squads agenda. I say conflicts, but without the perk system being in place it is really hard to say. As I understand it, though, in establishing Air Superiority as our goal we will be missing out on the juicy perk targets. Fighters do not seem to be awarded the best perk points, unless they are in attack mode. I don't think we should be penalized for preferring one style over another. Will turn fighters get more points/time? I think so.
It is my feeling that some sort of formula needs to be implemented that will level the kills/time with kills/death, so that pilots flying for life will not lose out (perk-wise) to guys that don't mind dying in those free-for-alls.
This is not to say that anyone in my squad *can't* fly in a turn-n-burn mode. It is against our approach, though, and I don't think our methods should cost us the benefit of perk rides. I am all for the perk system and can't wait to see the full implementation of it. I do not want to have to fly more hours to achieve the same benefits, though. It won't modify our approach, though. It just won't make us happy and I don't want any of my squad to be disenfranchised with AH because of the slant toward turn fighting.
However, if we have to be 'perk-hunters' in order to achieve success, so be it. We are, after all, more than willing to give HTC the time it takes to get the system in place and working within their ideals.
There are other things which have drawn my concern. AH is, to date, the best sim available. I do see disparities, though. Why, for instance, can I spin a P-51 below 9k and get it out before impact? Why can I launch troops from a humpty-bump manuever? Why does the B-17 turn level with full rudder and cross-aileron? I think these things are more questionable then a perk system which is not yet fully realized, but I can live with it in the interest of gameplay.
If the new system runs off a few whiners, what's it to me?

...-.-
[This message has been edited by Voss (edited 02-16-2001).]